Online 135.148.150.49:60409 checked 11m ago
Stumpy's development
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 10h The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 01:23 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Stumpy's development online, and how reliable is it?
Online now, Stumpy's development is up. The reported uptime puts the last restart at roughly 2 days 10 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does Stumpy's development run smoothly?
Averaging 215 server fps across the last 48 hours, it held a floor of 127. Its entity count reached 48,806: buildings, deployables and the rest of the world. The memory ceiling was 2,287 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Stumpy's development on?
On Linux, Stumpy's development runs Rust network protocol 2635 and build 167781. Steam updates your game for you, but the protocol has to match to join.
Where is Stumpy's development located?
No region is published by Stumpy's development. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 135.148.150.49:60409.
Server tags
What do the server tags on Stumpy's development mean?
gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^r (Roleplay): This one runs roleplay; ^k (Build server): Design and practise bases here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Stumpy's development publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Stumpy's development?
The Rust Player Stats lists that include Stumpy's development are: Modded Rust servers, live, Build and creative servers, live and Rust roleplay servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on Stumpy's development?
The procedural map on Stumpy's development is size 3,000, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Stumpy's development?
Nothing in the name of Stumpy's development states a gather rate. The cap is 8 players per group, the game's default. build & creative, no gathering, just sandbox building. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.
Player counts
How full is Stumpy's development right now?
0 of 100 slots are filled on Stumpy's development right now. The seven-day average sits at 0 players; the peak reached 1.
Where does Stumpy's development sit in the rankings?
Ranked #11,214 on seven-day player hours, Stumpy's development is in the top 50% of all ranked servers.
Wipe schedule
What is the wipe schedule on Stumpy's development?
The force wipe is the only wipe for Stumpy's development, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 10 days 7 hours ago. Its tags carry a monthly wipe schedule.
What does wipe day look like on Stumpy's development?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 3 hours after the latest wipe.
Connect
How do I join Stumpy's development?
Press F1 in Rust, bring up the console and enter client.connect 135.148.150.49:60409. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.