Rust Player Stats
Live UTC 73,926 playing

Offline EU 136.148.209.42:27005 checked 1d ago

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++

biweekly wipes moddedcarbonpve
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#7,195top 32% · #2007 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list14 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 32%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75114:0017:0019:0022:0000:0003:00

Hourly average and peak, UTC.

FitnessServer performance

02040608014:0017:0019:0022:0000:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 5h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 14d 2hThu 12 Nov, 16:05 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW
  4. 42d 2hThu 10 Dec, 16:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:05 UTC13d ago 1 – running 0
Thu 1 Oct, 18:05 UTC FW27d ago 0 – 13.9 days 0
Thu 17 Sep, 16:19 UTC41d ago 2 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ online, and how reliable is it?

Offline right now, with a last sighting 33 hours ago: [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. Going by the uptime it reports, the last restart came about 21 hours ago. 88% of the time over the last 7 full days, which is 148 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ run smoothly?

The last 48 hours average out at 60 server fps; it never dropped below 56. Up to 133,909 entities sat in the world, buildings and deployables included. 5,632 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ on?

Linux carries Rust network protocol 2635 and build 168909 at [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. Steam updates your game for you, but the protocol has to match to join.

Where is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ located?

Its EU tag places [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 136.148.209.42:27005.

Lists and filters

What do the server tags on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ mean?

Tags published by [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The cap is 100 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it sits under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

You will find [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ runs a game-generated procedural map: size 4,500, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Stockholmia PVE.

What are the rules and settings on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

No gather rate appears in the name of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. You can group up to 16 players. It plays as pve, no player-versus-player fighting. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ at the moment?

Last seen 33 hours ago, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is offline right now. Averaged across seven days: 0 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 21:00 UTC: 0 players on average.

Where does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ sit in the rankings?

Over the last seven days [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ has logged enough player hours for #7,195, which puts it in the top 32% of ranked servers and at #2,007 in Europe.

Wipe timing

What is the wipe schedule on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The wipe rhythm for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is every 4 weeks on Thursday at 16:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 13 days 21 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

At their busiest, its recent wipes drew 1 players on average. 42 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 6, it had fallen below half when it didn't hold.

Connect

How do I join [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

Console route: F1 in Rust, then client.connect 136.148.209.42:27005. Or use Launch Rust here, which opens Rust through Steam and connects you. https://rust.stockholmia.online/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^b,EU,^p,gmvanilla,cs168909,ts16

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The cap is 100 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.