Rust Player Stats
Live UTC 82,249 playing

Online EU 136.243.156.199:28035 checked 6m ago

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

monthly wipes vanillamoddedoxide
Players now0
Slots100
Full0%
7-day average0peak 4
Rank#4,447top 20% · #1570 in EU
Last wipe26d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps74
average over 48 hours; 60 or more is smooth
Standingtop 20%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 22h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:37 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho online, and how reliable is it?

Online now, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is up. About 13 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run smoothly?

The last 48 hours average out at 74 server fps; it never dropped below 6. Its entity count reached 133,872: buildings, deployables and the rest of the world. 5,549 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?

Linux carries Rust network protocol 2635 and build 168909 at ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho located?

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 136.243.156.199:28035 is the address.

Tags

What do the server tags on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?

Tags published by ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

You will find ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on the following Rust Player Stats lists: EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs a game-generated procedural map: size 4,500, seed 531684005. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The name of ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho right now?

0 of 100 slots are filled on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho right now. The seven-day average sits at 0 players; the peak reached 4. It drew its biggest crowd of the last 48 hours at 21:00 UTC: 1 players on average.

Where does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho sit in the rankings?

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho sits at #4,447 for player hours in the past seven days — #1,570 in Europe and inside the top 20% of every ranked server.

Wipe days

What is the wipe schedule on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The force wipe is the only wipe for ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 2 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 26 hours after the latest wipe.

Connect

How do I join ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Console route: F1 in Rust, then client.connect 136.243.156.199:28035. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/CnSvq2XqYf is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The cap is 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.