Online 136.243.70.123:28025 checked 11m ago
ORION_Intergalactic_Server
By the numbersMatch stats
against its 30 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:08 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 10:17 UTC13d ago | 1 | halved by day 1 | 12.2 days | 0 |
| Mon 14 Sep, 13:19 UTC43d ago | 1 | halved by day 1 | 29.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is ORION_Intergalactic_Server online, and how reliable is it?
The lights are on at ORION_Intergalactic_Server: online as you read this. About 31 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does ORION_Intergalactic_Server run smoothly?
117 server fps on average over 48 hours, and never under 111. Buildings, deployables and everything else in the world pushed the entity count to 71,194. 2,209 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is ORION_Intergalactic_Server on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at ORION_Intergalactic_Server. To get in, your game needs the same protocol; Steam handles the update.
Where is ORION_Intergalactic_Server located?
No region is published by ORION_Intergalactic_Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 136.243.70.123:28025.
Tags
What do the server tags on ORION_Intergalactic_Server mean?
Tags published by ORION_Intergalactic_Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slot count: 30; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include ORION_Intergalactic_Server?
These Rust Player Stats lists take ORION_Intergalactic_Server: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which map is running on ORION_Intergalactic_Server?
ORION_Intergalactic_Server runs a game-generated procedural map: size 3,500, seed 327637702. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on ORION_Intergalactic_Server?
The name of ORION_Intergalactic_Server does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on ORION_Intergalactic_Server at the moment?
The board shows ORION_Intergalactic_Server at 0 players, with 30 slots in total. Averaged across seven days: 0 players. The high point: 1. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 1 players.
Where does ORION_Intergalactic_Server sit in the rankings?
Ranked #7,737 on seven-day player hours, ORION_Intergalactic_Server is in the top 35% of all ranked servers.
Wipe days
What is the wipe schedule on ORION_Intergalactic_Server?
No next wipe can be predicted for ORION_Intergalactic_Server, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 34 hours ago, its current world was made.
What does wipe day look like on ORION_Intergalactic_Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
Connect
How do I join ORION_Intergalactic_Server?
In the Rust console (F1) type client.connect 136.243.70.123:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.