Rust Player Stats
Live UTC 89,289 playing

Online EU 136.243.74.233:28045 checked 1h ago

Rust Server TEST

vanillamoddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,373top 69% · #2574 in EU
Last wipe82d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps93
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Server TEST online, and how reliable is it?

The lights are on at Rust Server TEST: online as you read this. About 11 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Rust Server TEST run smoothly?

Averaging 93 server fps across the last 48 hours, it held a floor of 75. Its entity count reached 121,370: buildings, deployables and the rest of the world. 3,913 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Rust Server TEST on?

Windows carries Rust network protocol 2632 and build 160556 at Rust Server TEST. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Server TEST located?

Its EU tag places Rust Server TEST in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 136.243.74.233:28045.

Lists and filters

What do the server tags on Rust Server TEST mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2632 (Protocol): To join, your game has to run protocol 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^c (Creative): No gathering needed: build what you like in the sandbox; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it sits under Europe are the tags Rust Server TEST publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust Server TEST?

These Rust Player Stats lists take Rust Server TEST: EU Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on Rust Server TEST?

The procedural map on Rust Server TEST is size 4,300, generated by the game from seed 11144552. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Rust Server TEST?

No gather rate appears in the name of Rust Server TEST. Groups top out at 8 players, the default for the game. build & creative, no gathering, just sandbox building. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Population

How full is Rust Server TEST right now?

0 of 100 slots are filled on Rust Server TEST right now. Averaged out across the past week, the count is 0 players.

Where does Rust Server TEST sit in the rankings?

Over the last seven days Rust Server TEST has logged enough player hours for #15,373, which puts it in the top 69% of ranked servers and at #2,574 in Europe.

Wipe days

What is the wipe schedule on Rust Server TEST?

To tell its rhythm, more of Rust Server TEST's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 82 days 22 hours ago.

Connect

How do I join Rust Server TEST?

Console route: F1 in Rust, then client.connect 136.243.74.233:28045. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://rustaddicted.com.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2632,^z,^y,^v,^c,EU,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2632
Protocol To join, your game has to run protocol 2632.
cs160556
Build It runs game build 160556.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^c
Creative No gathering needed: build what you like in the sandbox.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.