Rust Player Stats
Live UTC 55,398 playing

Offline 138.219.94.130:28015 checked 26d ago

TestServerSolo

Players now1
Slots1
Full100%
7-day average0peak –
Rank#13,797top 60%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now1
100% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 60%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:07 UTC26d ago 1 – running 0
Thu 1 Oct, 18:19 UTC FW27d ago 1 – 0.9 days 1
Thu 1 Oct, 11:27 UTC27d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is TestServerSolo online, and how reliable is it?

TestServerSolo sits offline; 26 days 17 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 29 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is TestServerSolo on?

On Windows, TestServerSolo runs Rust network protocol 2634 and build 166586. To get in, your game needs the same protocol; Steam handles the update.

Where is TestServerSolo located?

No region is published by TestServerSolo. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 138.219.94.130:28015 is the address.

Server tags

What do the server tags on TestServerSolo mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): The cap is 1 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank are the tags TestServerSolo publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include TestServerSolo?

You will find TestServerSolo on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on TestServerSolo?

The game generates the procedural map on TestServerSolo.

What are the rules and settings on TestServerSolo?

No gather rate appears in the name of TestServerSolo. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. You will find it listed as Community. Anti-cheat is on: VAC.

Player counts

How full is TestServerSolo right now?

Down at the moment, TestServerSolo was last seen 26 days 17 hours ago.

Where does TestServerSolo sit in the rankings?

Ranked #13,797 on seven-day player hours, TestServerSolo is in the top 60% of all ranked servers.

Wipe schedule

What is the wipe schedule on TestServerSolo?

No next wipe can be predicted for TestServerSolo, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 18 hours ago is when its current world was made.

What does wipe day look like on TestServerSolo?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join TestServerSolo?

Console route: F1 in Rust, then client.connect 138.219.94.130:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players The cap is 1 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.