Rust Player Stats
Live UTC 64,938 playing

Online 138.255.7.181:28015 checked 12m ago

JMS

Players now0
Slots20
Full0%
7-day average0peak 1
Rank#10,052top 45%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps98
average over 48 hours; 60 or more is smooth
Standingtop 45%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep13 Oct17 Oct20 Oct24 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:06 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is JMS online, and how reliable is it?

The lights are on at JMS: online as you read this. Going by the uptime it reports, the last restart came about 5 days 2 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does JMS run smoothly?

The last 48 hours average out at 98 server fps; it never dropped below 81. Its entity count reached 106,649: buildings, deployables and the rest of the world. 4,207 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is JMS on?

Windows carries Rust network protocol 2635 and build 168909 at JMS. Steam updates your game for you, but the protocol has to match to join.

Where is JMS located?

There is no region published on JMS. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 138.255.7.181:28015.

Server tags

What do the server tags on JMS mean?

Tags published by JMS and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include JMS?

The Rust Player Stats lists that include JMS are: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on JMS?

JMS runs a game-generated procedural map: size 4,250, seed 477406466. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on JMS?

No gather rate appears in the name of JMS. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is JMS right now?

The board shows JMS at 0 players, with 20 slots in total. Averaged across seven days: 0 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 1 players on average.

Where does JMS sit in the rankings?

The last seven days put JMS at #10,052 on player hours: top 45% of all ranked servers.

Wipe schedule

What is the wipe schedule on JMS?

The record holds too few of JMS's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 4 hours ago is when its current world was made.

What does wipe day look like on JMS?

At their busiest, its recent wipes drew 2 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join JMS?

In the Rust console (F1) type client.connect 138.255.7.181:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players It holds 20 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.