Rust Player Stats
Live UTC 33,864 playing

Offline 138.84.8.234:28015 checked 35d ago

SSM Capture

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,478top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is SSM Capture online, and how reliable is it?

Offline right now, with a last sighting 35 days 8 hours ago: SSM Capture. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 23 September 2026.

Which Rust version is SSM Capture on?

Windows carries Rust network protocol 2633 and build 165217 at SSM Capture. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is SSM Capture located?

No region is published by SSM Capture. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 138.84.8.234:28015.

Lists and filters

What do the server tags on SSM Capture mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set are the tags SSM Capture publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include SSM Capture?

The Rust Player Stats lists that include SSM Capture are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on SSM Capture?

The game generates the procedural map on SSM Capture.

What are the rules and settings on SSM Capture?

Nothing in the name of SSM Capture states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. You will find it listed as Community. Anti-cheat is on: VAC.

Player counts

How full is SSM Capture right now?

The board shows SSM Capture offline, last seen 35 days 8 hours ago.

Where does SSM Capture sit in the rankings?

The last seven days put SSM Capture at #15,478 on player hours: top 71% of all ranked servers.

Wipe days

What is the wipe schedule on SSM Capture?

To tell its rhythm, more of SSM Capture's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 35 days 8 hours ago, its current world was made.

Joining the server

How do I join SSM Capture?

Console route: F1 in Rust, then client.connect 138.84.8.234:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs165217
Build It runs game build 165217.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.