Offline 141.101.175.112:28015 checked 10d ago
Core Community | Hub & Lobby
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Core Community | Hub & Lobby online, and how reliable is it?
Offline right now, with a last sighting 10 days 8 hours ago: Core Community | Hub & Lobby. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 18 October 2026.
Which Rust version is Core Community | Hub & Lobby on?
Rust network protocol 2634 and build 167398 on Windows: that is the setup at Core Community | Hub & Lobby. Steam updates your game for you, but the protocol has to match to join.
Where is Core Community | Hub & Lobby located?
There is no region published on Core Community | Hub & Lobby. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 141.101.175.112:28015.
Tags
What do the server tags on Core Community | Hub & Lobby mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Core Community | Hub & Lobby publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Core Community | Hub & Lobby?
You will find Core Community | Hub & Lobby on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on Core Community | Hub & Lobby?
A procedural map, generated by the game, is what Core Community | Hub & Lobby runs.
What are the rules and settings on Core Community | Hub & Lobby?
The name of Core Community | Hub & Lobby does not say what the gather rate is. The cap is 8 players per group, the game's default. pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
How full is Core Community | Hub & Lobby right now?
The board shows Core Community | Hub & Lobby offline, last seen 10 days 8 hours ago.
Where does Core Community | Hub & Lobby sit in the rankings?
Player hours over seven days place Core Community | Hub & Lobby at #15,308, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on Core Community | Hub & Lobby?
The rhythm of Core Community | Hub & Lobby's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 12 days 2 hours ago.
Joining the server
How do I join Core Community | Hub & Lobby?
Press F1 in Rust, bring up the console and enter client.connect 141.101.175.112:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.