Rust Player Stats
Live UTC 52,204 playing

Online NA 141.11.104.104:28020 checked 13m ago

[US] Rust & Ruin | Max 4 | PvPvE | Events |

quad biweekly wipes vanillamoddedoxidepve
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,344top 69% · #1522 in NA
Last wipe41d agobiweekly schedule
Next wipe11hThu 29 Oct, 11:09 UTC
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps219
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 11:09 UTCin 11h Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 11hThu 29 Oct, 11:09 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 11hThu 12 Nov, 11:09 UTC
  4. 28d 11hThu 26 Nov, 11:09 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 11hThu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:09 UTC41d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online, and how reliable is it?

Online now, [US] Rust & Ruin | Max 4 | PvPvE | Events | is up. Going by the uptime it reports, the last restart came about 23 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does [US] Rust & Ruin | Max 4 | PvPvE | Events | run smoothly?

The last 48 hours average out at 219 server fps; it never dropped below 219. Up to 66,813 entities sat in the world, buildings and deployables included. The memory ceiling was 2,531 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [US] Rust & Ruin | Max 4 | PvPvE | Events | on?

Windows carries Rust network protocol 2633 and build 164530 at [US] Rust & Ruin | Max 4 | PvPvE | Events |. Steam updates your game for you, but the protocol has to match to join.

Where is [US] Rust & Ruin | Max 4 | PvPvE | Events | located?

Its NA tag places [US] Rust & Ruin | Max 4 | PvPvE | Events | in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 141.11.104.104:28020.

Server tags

What do the server tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | mean?

Tags published by [US] Rust & Ruin | Max 4 | PvPvE | Events | and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [US] Rust & Ruin | Max 4 | PvPvE | Events |?

These Rust Player Stats lists take [US] Rust & Ruin | Max 4 | PvPvE | Events |: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Map and rules

Which map is running on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Size 3,500, seed 606376677: that is the procedural map [US] Rust & Ruin | Max 4 | PvPvE | Events | runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The name of [US] Rust & Ruin | Max 4 | PvPvE | Events | does not say what the gather rate is. quad: groups top out at 4 players. pve, other players are not fought. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Live counts

How full is [US] Rust & Ruin | Max 4 | PvPvE | Events | right now?

0 of 100 slots are filled on [US] Rust & Ruin | Max 4 | PvPvE | Events | right now. The seven-day average for this server is 0 players.

Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | sit in the rankings?

Over the last seven days [US] Rust & Ruin | Max 4 | PvPvE | Events | has logged enough player hours for #15,344, which puts it in the top 69% of ranked servers and at #1,522 in North America. Among servers in the quad group, it ranks #624.

Wipe days

What is the wipe schedule on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

The prediction follows its tag, because too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are on record to confirm its schedule. On Thursday 29 October at 11:09 UTC, its next wipe is due. 41 days 12 hours ago, its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join [US] Rust & Ruin | Max 4 | PvPvE | Events |?

In the Rust console (F1) type client.connect 141.11.104.104:28020. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts4
Group limit The team limit is 4.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.