Rust Player Stats
Live UTC 33,246 playing

Online NA 141.11.104.104:28030 checked 11m ago

Velocity | US | PvP | MAX 4 | x2 |

2x quad biweekly wipes vanillamoddedoxidepve
Players now0
Slots100
Full0%
7-day average0peak 2
Rank#7,246top 33% · #1103 in NA
Last wipe6d agobiweekly schedule
Next wipe7hThu 29 Oct, 11:09 UTC
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps210
average over 48 hours; 60 or more is smooth
Standingtop 33%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 59% in NA, and #405 of the quad servers (top 49%). Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 11:09 UTCin 7h Every Thursday at 11:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7hThu 29 Oct, 11:09 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 7hThu 12 Nov, 11:09 UTC
  4. 21d 7hThu 19 Nov, 11:09 UTC
  5. 28d 7hThu 26 Nov, 11:09 UTC
  6. 35d 15hThu 3 Dec, 19:00 UTCFW
  7. 42d 7hThu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:09 UTC6d ago 0 – running 0
Thu 15 Oct, 11:11 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 11:09 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 02:54 UTC27d ago 0 – 6.3 days 0
Thu 1 Oct, 11:10 UTC27d ago 1 – 0.7 days 1
Wed 30 Sep, 22:10 UTC28d ago 1 – 0.5 days 0
Thu 24 Sep, 11:09 UTC34d ago 0 – 6.5 days 0
Thu 17 Sep, 11:13 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Velocity | US | PvP | MAX 4 | x2 | online, and how reliable is it?

Online now, Velocity | US | PvP | MAX 4 | x2 | is up. The reported uptime puts the last restart at roughly 22 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does Velocity | US | PvP | MAX 4 | x2 | run smoothly?

Averaging 210 server fps across the last 48 hours, it held a floor of 180. Its entity count reached 68,704: buildings, deployables and the rest of the world. 2,492 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Velocity | US | PvP | MAX 4 | x2 | on?

On Windows, Velocity | US | PvP | MAX 4 | x2 | runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Velocity | US | PvP | MAX 4 | x2 | located?

Its NA tag places Velocity | US | PvP | MAX 4 | x2 | in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 141.11.104.104:28030 is the address.

Lists and filters

What do the server tags on Velocity | US | PvP | MAX 4 | x2 | mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America are the tags Velocity | US | PvP | MAX 4 | x2 | publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Velocity | US | PvP | MAX 4 | x2 |?

These Rust Player Stats lists take Velocity | US | PvP | MAX 4 | x2 |: 2x Rust servers, Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Rules and settings

Which map is running on Velocity | US | PvP | MAX 4 | x2 |?

Size 3,500, seed 511457755: that is the procedural map Velocity | US | PvP | MAX 4 | x2 | runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Velocity | US | PvP | MAX 4 | x2 |?

The name says it: 2x gather on Velocity | US | PvP | MAX 4 | x2 |. The group cap is 4 players (quad). It plays as pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Velocity | US | PvP | MAX 4 | x2 | right now?

Out of 100 slots, 0 are taken on Velocity | US | PvP | MAX 4 | x2 | at this moment. Seven days back gives an average of 0 players and a peak of 2. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 1 players on average.

Where does Velocity | US | PvP | MAX 4 | x2 | sit in the rankings?

In North America it is #1,103, and #7,246 on seven-day player hours, in the top 33% of all ranked servers: Velocity | US | PvP | MAX 4 | x2 |. It is #405 among quad servers.

Wipe timing

What is the wipe schedule on Velocity | US | PvP | MAX 4 | x2 |?

every Thursday at 11:09 UTC is when Velocity | US | PvP | MAX 4 | x2 | wipes. On Thursday 29 October at 11:09 UTC, its next wipe is due. 6 days 16 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Velocity | US | PvP | MAX 4 | x2 |?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Velocity | US | PvP | MAX 4 | x2 |?

In the Rust console (F1) type client.connect 141.11.104.104:28030. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.