Rust Player Stats
Live UTC 96,161 playing

Online 142.132.156.174:28038 checked 10m ago

My ChipHead Server

monthly wipes vanilla
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,341top 69%
Last wipe10d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list22 of 48 hours
hours it answered in the last two days
Server fps219
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123416:0021:0001:0006:0010:0014:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040016:0021:0001:0006:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 7d 2h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is My ChipHead Server online, and how reliable is it?

The lights are on at My ChipHead Server: online as you read this. Going by the uptime it reports, the last restart came about 22 hours ago. 4% of the time over the last 7 full days, which is 7 of 168 hours up. Rust Player Stats logged it for the first time on 19 October 2026.

Does My ChipHead Server run smoothly?

The last 48 hours average out at 219 server fps; it never dropped below 192. Its entity count reached 46,706: buildings, deployables and the rest of the world. 1,860 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is My ChipHead Server on?

Linux carries Rust network protocol 2635 and build 168909 at My ChipHead Server. Steam updates your game for you, but the protocol has to match to join.

Where is My ChipHead Server located?

No region is published by My ChipHead Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 142.132.156.174:28038.

Server tags

What do the server tags on My ChipHead Server mean?

Tags published by My ChipHead Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include My ChipHead Server?

These Rust Player Stats lists take My ChipHead Server: Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on My ChipHead Server?

The procedural map on My ChipHead Server is size 3,000, generated by the game from seed 55836. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on My ChipHead Server?

The name of My ChipHead Server does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Live counts

What is the population on My ChipHead Server at the moment?

0 of 40 slots are filled on My ChipHead Server right now. Averaged out across the past week, the count is 0 players.

Where does My ChipHead Server sit in the rankings?

Player hours over seven days place My ChipHead Server at #15,341, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on My ChipHead Server?

The next wipe for My ChipHead Server is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 10 days 1 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

How to join

How do I join My ChipHead Server?

Press F1 in Rust, bring up the console and enter client.connect 142.132.156.174:28038. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://chiphead.tech is where its website lives.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The cap is 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.