Rust Player Stats
Live UTC 85,370 playing

Online 142.91.102.135:25043 checked 10m ago

Sri Lankan Rust Community | SEA Main | Powered by CyberNex

vanilla
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,344top 69%
Last wipe7h agono schedule published
Next wipe4hThu 29 Oct, 19:14 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list7 of 48 hours
hours it answered in the last two days
Server fps55
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123407:0008:0009:0011:0012:0013:00Wiped Thu 29 Oct, 07:13 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
025507510007:0008:0009:0011:0012:0013:00Wiped Thu 29 Oct, 07:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 19:14 UTCin 4h Every Thursday at 07:13 and every Thursday at 19:14 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 4hThu 29 Oct, 19:14 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 13d 16hThu 12 Nov, 07:13 UTC
  4. 14d 4hThu 12 Nov, 19:14 UTC
  5. 20d 16hThu 19 Nov, 07:13 UTC
  6. 21d 4hThu 19 Nov, 19:14 UTC
  7. 27d 16hThu 26 Nov, 07:13 UTC
  8. 28d 4hThu 26 Nov, 19:14 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:13 UTC7h ago – – running 0
Thu 22 Oct, 19:14 UTC6d ago 0 – – 0
Thu 22 Oct, 07:14 UTC7d ago 0 – 0.5 days 0
Thu 15 Oct, 19:14 UTC13d ago 0 – 6.5 days 0
Thu 15 Oct, 07:15 UTC14d ago 0 – 0.5 days 0
Thu 8 Oct, 19:13 UTC20d ago 0 – 6.5 days 0
Thu 8 Oct, 07:14 UTC21d ago 0 – 0.5 days 0
Tue 6 Oct, 19:15 UTC22d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Sri Lankan Rust Community | SEA Main | Powered by CyberNex online, and how reliable is it?

Right now Sri Lankan Rust Community | SEA Main | Powered by CyberNex is online. About 6 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 18 of 168 hours up, 11% uptime. On 6 October 2026, Rust Player Stats saw it for the first time.

Does Sri Lankan Rust Community | SEA Main | Powered by CyberNex run smoothly?

Averaging 55 server fps across the last 48 hours, it held a floor of 44. Its entity count reached 209,091: buildings, deployables and the rest of the world. Memory use reached 4,042 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Sri Lankan Rust Community | SEA Main | Powered by CyberNex on?

On Linux, Sri Lankan Rust Community | SEA Main | Powered by CyberNex runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Sri Lankan Rust Community | SEA Main | Powered by CyberNex located?

Nothing in the tags places Sri Lankan Rust Community | SEA Main | Powered by CyberNex, but its name points to Asia. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 142.91.102.135:25043.

Lists and filters

What do the server tags on Sri Lankan Rust Community | SEA Main | Powered by CyberNex mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it are the tags Sri Lankan Rust Community | SEA Main | Powered by CyberNex publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

These Rust Player Stats lists take Sri Lankan Rust Community | SEA Main | Powered by CyberNex: Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Size 6,000, seed 278016666: that is the procedural map Sri Lankan Rust Community | SEA Main | Powered by CyberNex runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

The name of Sri Lankan Rust Community | SEA Main | Powered by CyberNex does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Community is its server browser category. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Sri Lankan Rust Community | SEA Main | Powered by CyberNex right now?

Out of 100 slots, 0 are taken on Sri Lankan Rust Community | SEA Main | Powered by CyberNex at this moment. The seven-day average for this server is 0 players.

Where does Sri Lankan Rust Community | SEA Main | Powered by CyberNex sit in the rankings?

Ranked #15,344 on seven-day player hours, Sri Lankan Rust Community | SEA Main | Powered by CyberNex is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

every Thursday at 07:13 and every Thursday at 19:14 UTC is when Sri Lankan Rust Community | SEA Main | Powered by CyberNex wipes. Due on Thursday 29 October at 19:14 UTC is its next wipe. 7 hours ago, its current world was made.

What does wipe day look like on Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Sri Lankan Rust Community | SEA Main | Powered by CyberNex?

Console route: F1 in Rust, then client.connect 142.91.102.135:25043. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://cybernex.lk/.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.