Rust Player Stats
Live UTC 33,161 playing

Offline 143.110.166.24:28015 checked 8d ago

Private Token Queue 1000

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,322top 70%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:28 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Private Token Queue 1000 online, and how reliable is it?

Private Token Queue 1000 sits offline; 8 days 11 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 19 October 2026.

Which Rust version is Private Token Queue 1000 on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at Private Token Queue 1000. Steam updates your game for you, but the protocol has to match to join.

Where is Private Token Queue 1000 located?

Nothing on Private Token Queue 1000 states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 143.110.166.24:28015.

Server tags

What do the server tags on Private Token Queue 1000 mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank are the tags Private Token Queue 1000 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Private Token Queue 1000?

You will find Private Token Queue 1000 on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Private Token Queue 1000?

Private Token Queue 1000 runs a game-generated procedural map: size 1,000, seed 1234. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Private Token Queue 1000?

Nothing in the name of Private Token Queue 1000 states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Private Token Queue 1000 at the moment?

Down at the moment, Private Token Queue 1000 was last seen 8 days 11 hours ago.

Where does Private Token Queue 1000 sit in the rankings?

Ranked #15,322 on seven-day player hours, Private Token Queue 1000 is in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Private Token Queue 1000?

The rhythm of Private Token Queue 1000's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 8 days 11 hours ago.

What does wipe day look like on Private Token Queue 1000?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join Private Token Queue 1000?

Press F1 in Rust, bring up the console and enter client.connect 143.110.166.24:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.