Rust Player Stats
Live UTC 32,207 playing

Online 144.126.149.74:28600 checked 12m ago

Devil-Is-King

monthly wipes vanillamoddedoxidepremium
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,351top 69%
Last wipe20d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps56
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:30 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Devil-Is-King online, and how reliable is it?

The lights are on at Devil-Is-King: online as you read this. Going by the uptime it reports, the last restart came about 19 days 18 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Devil-Is-King run smoothly?

56 server fps on average over 48 hours, and never under 52. Its entity count reached 47,291: buildings, deployables and the rest of the world. The memory ceiling was 4,386 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Devil-Is-King on?

Rust network protocol 2634 and build 167398 on Windows: that is the setup at Devil-Is-King. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Devil-Is-King located?

No region is published by Devil-Is-King. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 144.126.149.74:28600.

Server tags

What do the server tags on Devil-Is-King mean?

The game's server browser reads these tags from Devil-Is-King: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Devil-Is-King?

You will find Devil-Is-King on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on Devil-Is-King?

Devil-Is-King runs a game-generated procedural map: size 2,000, seed 69676967. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Devil-Is-King?

The name of Devil-Is-King does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. You need Rust's premium status to join. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Devil-Is-King right now?

Out of 50 slots, 0 are taken on Devil-Is-King at this moment. The seven-day average for this server is 0 players.

Where does Devil-Is-King sit in the rankings?

Ranked #15,351 on seven-day player hours, Devil-Is-King is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Devil-Is-King?

The force wipe is the only wipe for Devil-Is-King, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 20 days 20 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on Devil-Is-King?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Devil-Is-King?

Press F1 in Rust, bring up the console and enter client.connect 144.126.149.74:28600. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You need Rust's premium status to join.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^q
Premium You need Rust's premium status to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.