Rust Player Stats
Live UTC 103,409 playing

Online 144.48.104.165:28035 checked 8m ago

Relaxed Rust - Build Server

biweekly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,289top 69%
Last wipe24d agobiweekly schedule
Next wipe3d 21hMon 2 Nov, 17:05 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps113
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeMonday 2 November, 17:05 UTCin 3d 21h Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 3d 21hMon 2 Nov, 17:05 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 17d 21hMon 16 Nov, 17:05 UTC
  4. 31d 21hMon 30 Nov, 17:05 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:05 UTC24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Relaxed Rust - Build Server online, and how reliable is it?

The lights are on at Relaxed Rust - Build Server: online as you read this. About 5 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 15 September 2026, Rust Player Stats saw it for the first time.

Does Relaxed Rust - Build Server run smoothly?

113 server fps on average over 48 hours, and never under 38. Buildings, deployables and everything else in the world pushed the entity count to 82,451. Memory use reached 3,082 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Relaxed Rust - Build Server on?

Rust network protocol 2634 and build 166652 on Windows: that is the setup at Relaxed Rust - Build Server. To get in, your game needs the same protocol; Steam handles the update.

Where is Relaxed Rust - Build Server located?

No region is published by Relaxed Rust - Build Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 144.48.104.165:28035.

Lists and filters

What do the server tags on Relaxed Rust - Build Server mean?

The game's server browser reads these tags from Relaxed Rust - Build Server: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^r (Roleplay): It's a roleplay server; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Relaxed Rust - Build Server?

These Rust Player Stats lists take Relaxed Rust - Build Server: Modded Rust servers, live, Build and creative servers, live and Rust roleplay servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server rules

Which map is running on Relaxed Rust - Build Server?

The procedural map on Relaxed Rust - Build Server is size 5,000, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on Relaxed Rust - Build Server?

Nothing in the name of Relaxed Rust - Build Server states a gather rate. The cap is 8 players per group, the game's default. roleplay, roleplay rules, towns and jobs. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

What is the population on Relaxed Rust - Build Server at the moment?

0 of 50 slots are filled on Relaxed Rust - Build Server right now. Averaged out across the past week, the count is 0 players.

Where does Relaxed Rust - Build Server sit in the rankings?

The last seven days put Relaxed Rust - Build Server at #15,289 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on Relaxed Rust - Build Server?

With so few of Relaxed Rust - Build Server's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Due on Monday 2 November at 17:05 UTC is its next wipe. 24 days 2 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Relaxed Rust - Build Server?

The average busiest point of its recent wipes was 1 players. 1 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Relaxed Rust - Build Server?

Press F1 in Rust, bring up the console and enter client.connect 144.48.104.165:28035. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://RelaxedRust.com.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^r,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^r
Roleplay It's a roleplay server.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.