Rust Player Stats
Live UTC 102,135 playing

Online NA 144.48.104.42:28085 checked 9m ago

DFAM Server

weekly wipes vanillamoddedoxidepve
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#14,552top 65% · #1448 in NA
Last wipe13d agoweekly schedule
Next wipe52mThu 29 Oct, 18:22 UTC
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps80
average over 48 hours; 60 or more is smooth
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 18:22 UTCin 52m Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 52mThu 29 Oct, 18:22 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 14d 0hThu 12 Nov, 18:22 UTC
  4. 21d 0hThu 19 Nov, 18:22 UTC
  5. 28d 0hThu 26 Nov, 18:22 UTC
  6. 35d 1hThu 3 Dec, 19:00 UTCFW
  7. 42d 0hThu 10 Dec, 18:22 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:22 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is DFAM Server online, and how reliable is it?

The lights are on at DFAM Server: online as you read this. About 6 days 18 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 8 October 2026, Rust Player Stats saw it for the first time.

Does DFAM Server run smoothly?

80 server fps on average over 48 hours, and never under 48. Its entity count reached 72,288: buildings, deployables and the rest of the world. 3,372 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is DFAM Server on?

Rust network protocol 2635 and build 167781 on Linux: that is the setup at DFAM Server. To get in, your game needs the same protocol; Steam handles the update.

Where is DFAM Server located?

The NA tag on DFAM Server puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 144.48.104.42:28085 is the address.

Tags

What do the server tags on DFAM Server mean?

The game's server browser reads these tags from DFAM Server: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): Wipes come every week; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include DFAM Server?

The Rust Player Stats lists that include DFAM Server are: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on DFAM Server?

DFAM Server runs a game-generated procedural map: size 3,500, seed 417976064. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on DFAM Server?

Nothing in the name of DFAM Server states a gather rate. Up to 8 players to a group, which is the default. no player-versus-player fighting: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

How full is DFAM Server right now?

Out of 100 slots, 0 are taken on DFAM Server at this moment. The seven-day average sits at 0 players; the peak reached 1.

Where does DFAM Server sit in the rankings?

In North America it is #1,448, and #14,552 on seven-day player hours, in the top 65% of all ranked servers: DFAM Server.

Wipe timing

What is the wipe schedule on DFAM Server?

With so few of DFAM Server's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Due on Thursday 29 October at 18:22 UTC is its next wipe. 13 days 23 hours ago is when its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on DFAM Server?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 33 hours after the latest wipe.

Joining the server

How do I join DFAM Server?

Press F1 in Rust, bring up the console and enter client.connect 144.48.104.42:28085. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly Wipes come every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.