Offline 146.103.123.141:28015 checked 46d ago
ServerName
By the numbersMatch stats
against its 1 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestFixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is ServerName online, and how reliable is it?
ServerName sits offline; 46 days 1 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Which Rust version is ServerName on?
Windows carries Rust network protocol 2633 and build 163794 at ServerName. Steam updates your game for you, but the protocol has to match to join.
Where is ServerName located?
Nothing on ServerName states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 146.103.123.141:28015.
Server tags
What do the server tags on ServerName mean?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival as standard; mp1 (Max players): Slot count: 1; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): To join, your game has to run protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include ServerName?
You will find ServerName on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is running on ServerName?
ServerName runs a map the game generates: procedural.
What are the rules and settings on ServerName?
Nothing in the name of ServerName states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Community is its server browser category. Anti-cheat is on: VAC.
Player counts
How full is ServerName right now?
The board shows ServerName offline, last seen 46 days 1 hours ago.
Wipe schedule
What is the wipe schedule on ServerName?
To tell its rhythm, more of ServerName's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 days 1 hours ago.
Connect
How do I join ServerName?
In the Rust console (F1) type client.connect 146.103.123.141:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.