Rust Player Stats
Live UTC 103,740 playing

Online 147.135.31.203:28015 checked 13m ago

Rusty Skulls

Players now0
Slots50
Full0%
7-day average0peak 1
Rank#12,384top 55%
Last wipe28d agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps200
average over 48 hours; 60 or more is smooth
Standingtop 55%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 23h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:33 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rusty Skulls online, and how reliable is it?

Online now, Rusty Skulls is up. Going by the uptime it reports, the last restart came about 6 days 22 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Rusty Skulls run smoothly?

200 server fps on average over 48 hours, and never under 162. Buildings, deployables and everything else in the world pushed the entity count to 44,193. 2,587 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Rusty Skulls on?

On Linux, Rusty Skulls runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rusty Skulls located?

Nothing on Rusty Skulls states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 147.135.31.203:28015.

Lists and filters

What do the server tags on Rusty Skulls mean?

The game's server browser reads these tags from Rusty Skulls: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rusty Skulls?

These Rust Player Stats lists take Rusty Skulls: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on Rusty Skulls?

Rusty Skulls runs a game-generated procedural map: size 3,000, seed 169749001. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Rusty Skulls?

No gather rate appears in the name of Rusty Skulls. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Rusty Skulls at the moment?

0 of 50 slots are filled on Rusty Skulls right now. Seven days back gives an average of 0 players and a peak of 1.

Where does Rusty Skulls sit in the rankings?

The last seven days put Rusty Skulls at #12,384 on player hours: top 55% of all ranked servers.

Wipe days

What is the wipe schedule on Rusty Skulls?

Once a month, Rusty Skulls wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 28 days 1 hours ago, its current world was made.

What does wipe day look like on Rusty Skulls?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Rusty Skulls?

Console route: F1 in Rust, then client.connect 147.135.31.203:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://rustyskulls.com/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.