Rust Player Stats
Live UTC 46,616 playing

Offline 147.93.160.205:28415 checked 11d ago

Shark's World

monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,317top 70%
Last wipe14d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 10h The force wipe · high confidence

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:33 UTC14d ago 2 – running 3
Tue 13 Oct, 13:51 UTC15d ago 3 – 1.8 days 1
Tue 13 Oct, 07:47 UTC16d ago 3 – 0.3 days 0
Thu 1 Oct, 22:15 UTC FW27d ago 0 – 11.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Shark's World online, and how reliable is it?

Shark's World sits offline; 11 days ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is Shark's World on?

Rust network protocol 2634 and build 167781 on Windows: that is the setup at Shark's World. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Shark's World located?

There is no region published on Shark's World. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 147.93.160.205:28415.

Server tags

What do the server tags on Shark's World mean?

Tags published by Shark's World and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Shark's World?

You will find Shark's World on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on Shark's World?

Size 2,000, seed 2147483647: that is the procedural map Shark's World runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Shark's World?

No gather rate appears in the name of Shark's World. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Population

What is the population on Shark's World at the moment?

Last seen 11 days ago, Shark's World is offline right now.

Where does Shark's World sit in the rankings?

The last seven days put Shark's World at #15,317 on player hours: top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Shark's World?

Once a month, Shark's World wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 14 days ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on Shark's World?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 1 hours after the latest wipe.

Connect

How do I join Shark's World?

Console route: F1 in Rust, then client.connect 147.93.160.205:28415. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.