Rust Player Stats
Live UTC 89,289 playing

Online 147.93.162.142:28415 checked 2h ago

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average1peak 5
Rank#3,993top 18%
Last wipe6h agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps58
average over 48 hours; 60 or more is smooth
Standingtop 18%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 23h The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:52 UTC6h ago – – running 0
Tue 27 Oct, 18:47 UTC1d ago – – – 1
Mon 26 Oct, 19:08 UTC2d ago – – – 1
Wed 21 Oct, 19:09 UTC7d ago 5 halved by day 2 5 days 0
Sat 10 Oct, 12:35 UTC18d ago 2 held half 11.3 days 1
Fri 9 Oct, 20:14 UTC18d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop online, and how reliable is it?

The lights are on at [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: online as you read this. About 3 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 9 October 2026.

Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run smoothly?

58 server fps on average over 48 hours, and never under 7. Up to 100,543 entities sat in the world, buildings and deployables included. Memory use reached 3,659 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop on?

On Windows, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop located?

The name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop points to Europe, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 147.93.162.142:28415.

Tags

What do the server tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop mean?

The game's server browser reads these tags from [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

You will find [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop on the following Rust Player Stats lists: EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

The procedural map on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is size 4,000, generated by the game from seed 932265098. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

No gather rate appears in the name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Live counts

How full is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop right now?

The board shows [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at 0 players, with 50 slots in total. Seven days back gives an average of 1 players and a peak of 5. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.

Where does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop sit in the rankings?

The last seven days put [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at #3,993 on player hours: top 18% of all ranked servers.

Wipe schedule

What is the wipe schedule on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Once a month, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 6 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 23 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 2, it had fallen below half when it didn't hold.

Connect

How do I join [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

In the Rust console (F1) type client.connect 147.93.162.142:28415. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.