Rust Player Stats
Live UTC 60,429 playing

Online 148.113.198.6:28015 checked 7m ago

[CAN] Facepunch 2

official monthly wipes vanilla
Players now10
Slots400
Full2%
7-day average9peak 21
Rank#1,009top 5%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 400 slots
Players now10
2% of the slots taken
7-day average9
players on an average hour this week
7-day peak21
the fullest it got this week
48-hour peak15
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps288
average over 48 hours; 60 or more is smooth
Standingtop 5%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 20h The force wipe · high confidence

wipe-day peak22players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 22 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [CAN] Facepunch 2 online, and how reliable is it?

The lights are on at [CAN] Facepunch 2: online as you read this. The reported uptime puts the last restart at roughly 9 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [CAN] Facepunch 2 run smoothly?

288 server fps on average over 48 hours, and never under 224. Up to 132,157 entities sat in the world, buildings and deployables included. 6,132 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [CAN] Facepunch 2 on?

Windows carries Rust network protocol 2635 and build 168909 at [CAN] Facepunch 2. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [CAN] Facepunch 2 located?

Nothing on [CAN] Facepunch 2 states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 148.113.198.6:28015.

Lists and filters

What do the server tags on [CAN] Facepunch 2 mean?

Tags published by [CAN] Facepunch 2 and picked up by the in-game browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): It holds 400 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^t (Tutorial on): Facepunch's tutorial is available for new players; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs [CAN] Facepunch 2?

A single operator most likely stands behind [CAN] Facepunch 2 and the 124 other servers we track with the same playrust.com hostname.

Which Rust Player Stats lists and filters include [CAN] Facepunch 2?

The Rust Player Stats lists that include [CAN] Facepunch 2 are: Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Server rules

Which map is running on [CAN] Facepunch 2?

[CAN] Facepunch 2 runs a game-generated procedural map: size 4,500, seed 539058346. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [CAN] Facepunch 2?

Nothing in the name of [CAN] Facepunch 2 states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. You will find it in the Official tab in game. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Population

What is the population on [CAN] Facepunch 2 at the moment?

The board shows [CAN] Facepunch 2 at 10 players, with 400 slots in total. Seven days back gives an average of 9 players and a peak of 21. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 12 players on average.

Where does [CAN] Facepunch 2 sit in the rankings?

The last seven days put [CAN] Facepunch 2 at #1,009 on player hours: top 5% of all ranked servers.

Wipe schedule

What is the wipe schedule on [CAN] Facepunch 2?

The force wipe is the only wipe for [CAN] Facepunch 2, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 4 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [CAN] Facepunch 2?

22 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 45 hours after the latest wipe.

Connect

How do I join [CAN] Facepunch 2?

Console route: F1 in Rust, then client.connect 148.113.198.6:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp400
Max players It holds 400 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.