Rust Player Stats
Live UTC 91,534 playing

Online 148.251.133.92:10002 checked 11m ago

StreetKings

Players now0
Slots200
Full0%
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps194
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 3h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is StreetKings online, and how reliable is it?

Right now StreetKings is online. About 6 days 19 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does StreetKings run smoothly?

Averaging 194 server fps across the last 48 hours, it held a floor of 160. Buildings, deployables and everything else in the world pushed the entity count to 16,588. 1,485 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is StreetKings on?

Windows carries Rust network protocol 2635 and build 168909 at StreetKings. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is StreetKings located?

No region is published by StreetKings. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 148.251.133.92:10002.

Tags

What do the server tags on StreetKings mean?

The game's server browser reads these tags from StreetKings: gmrust (Game mode): Rust survival as standard; mp200 (Max players): The cap is 200 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include StreetKings?

You will find StreetKings on the following Rust Player Stats lists: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on StreetKings?

The procedural map on StreetKings is size 2,000, generated by the game from seed 1234. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on StreetKings?

No gather rate appears in the name of StreetKings. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Population

How full is StreetKings right now?

0 of 200 slots are filled on StreetKings right now. Averaged out across the past week, the count is 0 players.

Where does StreetKings sit in the rankings?

Player hours over seven days place StreetKings at #15,344, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on StreetKings?

The force wipe is the only wipe for StreetKings, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 21 hours ago, its current world was made.

What does wipe day look like on StreetKings?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join StreetKings?

Console route: F1 in Rust, then client.connect 148.251.133.92:10002. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/street-kings is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players The cap is 200 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.