Rust Player Stats
Live UTC 46,298 playing

Online NA 148.72.141.118:28085 checked 10m ago

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

2x monthly wipes moddedcarbonpve
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#10,250top 46% · #1291 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps240
average over 48 hours; 60 or more is smooth
Standingtop 46%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 18h The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:02 UTC FW27d ago 0 – running 0
Thu 1 Oct, 02:10 UTC27d ago 1 – 0.9 days 0
Wed 30 Sep, 19:04 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x online, and how reliable is it?

The lights are on at Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: online as you read this. Going by the uptime it reports, the last restart came about 12 hours ago. 86% of the time over the last 7 full days, which is 144 of 168 hours up. On 27 September 2026, Rust Player Stats saw it for the first time.

Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run smoothly?

240 server fps on average over 48 hours, and never under 240. Buildings, deployables and everything else in the world pushed the entity count to 1,125. Memory use reached 2,079 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. To get in, your game needs the same protocol; Steam handles the update.

Where is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x located?

Its NA tag places Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 148.72.141.118:28085 is the address.

Lists and filters

What do the server tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser files it under North America are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

These Rust Player Stats lists take Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 2x Rust servers, Modded Rust servers, live, Best Rust PvE servers (2026), Rust servers with zombies and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Map and rules

Which map is running on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The procedural map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is size 1,500, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The name says it: 2x gather on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Groups top out at 16 players. other players are not fought: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.

Live counts

What is the population on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at the moment?

0 of 100 slots are filled on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now. Averaged across seven days: 0 players. The high point: 1. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 0 players.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?

In North America it is #1,291, and #10,250 on seven-day player hours, in the top 46% of all ranked servers: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x.

Wipe timing

What is the wipe schedule on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

With the force wipe, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 1 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Press F1 in Rust, bring up the console and enter client.connect 148.72.141.118:28085. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://discord.com/invite/ypuyhg6vGE.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts16
Group limit Teams cap at 16.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.