Offline 15.204.13.19:25693 checked 12h ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:47 UTC21h ago | – | – | running | 0 |
| Mon 26 Oct, 06:09 UTC3d ago | 1 | halved by day 1 | 2.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server sits offline; 12 hours ago is when it was last seen. The reported uptime puts the last restart at roughly 15 minutes ago. 98% of the time over the last 2 full days, which is 47 of 48 hours up. On 26 October 2026, Rust Player Stats saw it for the first time.
Does A Shockbyte Rust Server run smoothly?
Averaging 242 server fps across the last 48 hours, it held a floor of 231. Buildings, deployables and everything else in the world pushed the entity count to 48,724. The memory ceiling was 3,206 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 169595 on Linux: that is the setup at A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam handles the update.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 15.204.13.19:25693 is the address.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Rust survival as standard; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs169595 (Build): Build number: 169595; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
The Rust Player Stats lists that include A Shockbyte Rust Server are: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which map is running on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 1,500, seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is A Shockbyte Rust Server right now?
The board shows A Shockbyte Rust Server offline, last seen 12 hours ago. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 03:00 UTC: 1 players on average.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days place A Shockbyte Rust Server at #9,004, among the top 40% of ranked servers.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 hours ago.
What does wipe day look like on A Shockbyte Rust Server?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
Joining the server
How do I join A Shockbyte Rust Server?
Console route: F1 in Rust, then client.connect 15.204.13.19:25693. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs169595,ts8
Game
gmrust
mp40
ts8
v2635
cs169595
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.