Rust Player Stats
Live UTC 63,580 playing

Online NA 15.204.143.189:28015 checked 14m ago

Rust: City of Tarkov [MAIN]

monthly wipes moddedoxide
Players now1
Slots50
Full2%
7-day average1peak 3
Rank#3,075top 14% · #513 in NA
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average1
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 14%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 18h The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW28d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rust: City of Tarkov [MAIN] online, and how reliable is it?

The lights are on at Rust: City of Tarkov [MAIN]: online as you read this. About 15 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 143 of 168 hours up, 85% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Rust: City of Tarkov [MAIN] run smoothly?

60 server fps on average over 48 hours, and never under 55. Up to 253,349 entities sat in the world, buildings and deployables included. Memory use reached 4,484 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rust: City of Tarkov [MAIN] on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Rust: City of Tarkov [MAIN]. Steam updates your game for you, but the protocol has to match to join.

Where is Rust: City of Tarkov [MAIN] located?

Rust: City of Tarkov [MAIN] gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 15.204.143.189:28015.

Server tags

What do the server tags on Rust: City of Tarkov [MAIN] mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts5 (Group limit): No more than 5 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America are the tags Rust: City of Tarkov [MAIN] publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust: City of Tarkov [MAIN]?

These Rust Player Stats lists take Rust: City of Tarkov [MAIN]: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on Rust: City of Tarkov [MAIN]?

Rust: City of Tarkov [MAIN] runs a game-generated procedural map: size 6,000, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Tarkov City.

What are the rules and settings on Rust: City of Tarkov [MAIN]?

No gather rate appears in the name of Rust: City of Tarkov [MAIN]. A group holds 5 players at most. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Rust: City of Tarkov [MAIN] right now?

Out of 50 slots, 1 are taken on Rust: City of Tarkov [MAIN] at this moment. Seven days back gives an average of 1 players and a peak of 3. It drew its biggest crowd of the last 48 hours at 04:00 UTC: 2 players on average.

Where does Rust: City of Tarkov [MAIN] sit in the rankings?

In North America it is #513, and #3,075 on seven-day player hours, in the top 14% of all ranked servers: Rust: City of Tarkov [MAIN].

Wipe schedule

What is the wipe schedule on Rust: City of Tarkov [MAIN]?

Once a month, Rust: City of Tarkov [MAIN] wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 28 days 6 hours ago. Its tags carry a monthly wipe schedule.

What does wipe day look like on Rust: City of Tarkov [MAIN]?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 1 hours after the latest wipe.

Joining the server

How do I join Rust: City of Tarkov [MAIN]?

Press F1 in Rust, bring up the console and enter client.connect 15.204.143.189:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://store.rustarkov.com/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players Slot count: 50.
ts5
Group limit No more than 5 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.