Rust Player Stats
Live UTC 56,552 playing

Online 15.204.152.89:28015 checked 14m ago

Squash Rust

Players now0
Slots40
Full0%
7-day average3peak 7
Rank#3,830top 17%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average3
players on an average hour this week
7-day peak7
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list34 of 48 hours
hours it answered in the last two days
Server fps230
average over 48 hours; 60 or more is smooth
Standingtop 17%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0246800:0007:0013:0020:0002:0009:00Wiped Tue 27 Oct, 00:41 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
010020030040000:0007:0013:0020:0002:0009:00Wiped Tue 27 Oct, 00:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:41 UTC1d ago – – running 3
Sun 25 Oct, 23:01 UTC2d ago 6 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Squash Rust online, and how reliable is it?

The lights are on at Squash Rust: online as you read this. The reported uptime puts the last restart at roughly 3 hours ago. The last 2 full days put it at 27 of 48 hours up, 56% uptime. On 25 October 2026, Rust Player Stats saw it for the first time.

Does Squash Rust run smoothly?

The last 48 hours average out at 230 server fps; it never dropped below 204. Up to 32,932 entities sat in the world, buildings and deployables included. 2,799 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Squash Rust on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Squash Rust. Steam updates your game for you, but the protocol has to match to join.

Where is Squash Rust located?

No region is published by Squash Rust. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 15.204.152.89:28015.

Lists and filters

What do the server tags on Squash Rust mean?

The game's server browser reads these tags from Squash Rust: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Squash Rust?

The Rust Player Stats lists that include Squash Rust are: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is running on Squash Rust?

Squash Rust runs a game-generated procedural map: size 2,500, seed 313917730. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Squash Rust?

The name of Squash Rust does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. Anti-cheat is on: VAC.

Player counts

What is the population on Squash Rust at the moment?

The board shows Squash Rust at 0 players, with 40 slots in total. Averaged across seven days: 3 players. The high point: 7. It drew its biggest crowd of the last 48 hours at 01:00 UTC: 6 players on average.

Where does Squash Rust sit in the rankings?

The last seven days put Squash Rust at #3,830 on player hours: top 17% of all ranked servers.

Wipe timing

What is the wipe schedule on Squash Rust?

The record holds too few of Squash Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 33 hours ago is when its current world was made.

What does wipe day look like on Squash Rust?

The average busiest point of its recent wipes was 6 players. The crowd reached its peak 27 hours after the latest wipe.

Connect

How do I join Squash Rust?

Press F1 in Rust, bring up the console and enter client.connect 15.204.152.89:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players Slot count: 40.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.