Rust Player Stats
Live UTC 68,594 playing

Offline 15.204.152.9:28641 checked 26d ago

A Shockbyte x Discord Production Rust Server

Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,959top 70%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 11:16 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server sits offline; 26 days 14 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 26 September 2026.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2633 and build 165217 on Linux: that is the setup at A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol has to match to join.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region published on A Shockbyte x Discord Production Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 15.204.152.9:28641.

Lists and filters

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Player Stats lists that include A Shockbyte x Discord Production Rust Server are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on A Shockbyte x Discord Production Rust Server?

Size 3,500, seed 824230267: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

Nothing in the name of A Shockbyte x Discord Production Rust Server states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Live counts

How full is A Shockbyte x Discord Production Rust Server right now?

Last seen 26 days 14 hours ago, A Shockbyte x Discord Production Rust Server is offline right now.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Player hours over seven days place A Shockbyte x Discord Production Rust Server at #15,959, among the top 70% of ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 33 days 1 hours ago.

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1) type client.connect 15.204.152.9:28641. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players Slot count: 40.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.