Rust Player Stats
Live UTC 80,292 playing

Online NA 15.204.248.35:28010 checked 11m ago

Rusty Moose |Testing|

official weekly wipes vanillapremium
Players now0
Slots?
Full–
7-day average0peak 1
Rank#14,187top 64% · #1425 in NA
Last wipe3d agoweekly schedule
Next wipe3d 3hMon 2 Nov, 01:47 UTC
Launch Rust and join Website

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 64%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeMonday 2 November, 01:47 UTCin 3d 3h Its weekly schedule tag · low confidence

usual gap6.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

Coming wipes

  1. 3d 3hMon 2 Nov, 01:47 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 10d 3hMon 9 Nov, 01:47 UTC
  4. 17d 3hMon 16 Nov, 01:47 UTC
  5. 24d 3hMon 23 Nov, 01:47 UTC
  6. 31d 3hMon 30 Nov, 01:47 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 38d 3hMon 7 Dec, 01:47 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:47 UTC3d ago 1 – running 0
Sat 10 Oct, 00:29 UTC19d ago 1 halved by day 1 16.1 days 0
Sat 3 Oct, 22:38 UTC25d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 17:01 UTC FW28d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rusty Moose |Testing| online, and how reliable is it?

Online now, Rusty Moose |Testing| is up. Going by the uptime it reports, the last restart came about 3 days 18 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rusty Moose |Testing| run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 10. Its entity count reached 55,958: buildings, deployables and the rest of the world. 3,402 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Rusty Moose |Testing| on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Rusty Moose |Testing|. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rusty Moose |Testing| located?

Rusty Moose |Testing| gives North America as its location, with the NA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 15.204.248.35:28010.

Lists and filters

What do the server tags on Rusty Moose |Testing| mean?

The game's server browser reads these tags from Rusty Moose |Testing|: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival as standard; mp0 (Max players): It holds 0 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes come every week; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^q (Premium): You need Rust's premium status to join; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs Rusty Moose |Testing|?

A single operator most likely stands behind Rusty Moose |Testing| and the 28 other servers we track with the same moose.gg hostname.

Which Rust Player Stats lists and filters include Rusty Moose |Testing|?

The Rust Player Stats lists that include Rusty Moose |Testing| are: Official Rust servers, ranked live, North America Rust servers and Vanilla Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only.

Rules and settings

Which map is running on Rusty Moose |Testing|?

The procedural map on Rusty Moose |Testing| is size 4,096, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Moose Maps.

What are the rules and settings on Rusty Moose |Testing|?

The name of Rusty Moose |Testing| does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. It appears under Official inside the game. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. You need Rust's premium status to join. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Rusty Moose |Testing| at the moment?

Rusty Moose |Testing| shows 0 players on the board right now. Seven days back gives an average of 0 players and a peak of 1.

Where does Rusty Moose |Testing| sit in the rankings?

In North America it is #1,425, and #14,187 on seven-day player hours, in the top 64% of all ranked servers: Rusty Moose |Testing|.

Wipe schedule

What is the wipe schedule on Rusty Moose |Testing|?

With so few of Rusty Moose |Testing|'s wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Due on Monday 2 November at 01:47 UTC is its next wipe. The world it runs now was made 3 days 20 hours ago. A weekly wipe schedule is published in its tags.

What does wipe day look like on Rusty Moose |Testing|?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. It fell below half by day 1 when it didn't hold.

How to join

How do I join Rusty Moose |Testing|?

Console route: F1 in Rust, then client.connect 15.204.248.35:28010. Or use Launch Rust here, which opens Rust through Steam and connects you. You need Rust's premium status to join. https://moose.gg is where its website lives.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival as standard.
mp0
Max players It holds 0 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes come every week.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^q
Premium You need Rust's premium status to join.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.