Rust Player Stats
Live UTC 96,161 playing

Offline 15.204.83.240:21000 checked 15d ago

typical TESTING

Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,244top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is typical TESTING online, and how reliable is it?

typical TESTING sits offline; 15 days 17 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 8 October 2026.

Which Rust version is typical TESTING on?

On Linux, typical TESTING runs Rust network protocol 2634 and build 167398. To get in, your game needs the same protocol; Steam handles the update.

Where is typical TESTING located?

No region is published by typical TESTING. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 15.204.83.240:21000.

Server tags

What do the server tags on typical TESTING mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank are the tags typical TESTING publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include typical TESTING?

You will find typical TESTING on the following Rust Player Stats lists: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on typical TESTING?

typical TESTING runs a game-generated procedural map: size 1,000, seed 1. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on typical TESTING?

The name of typical TESTING does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is typical TESTING right now?

Last seen 15 days 17 hours ago, typical TESTING is offline right now.

Where does typical TESTING sit in the rankings?

Player hours over seven days place typical TESTING at #15,244, among the top 71% of ranked servers.

Wipe schedule

What is the wipe schedule on typical TESTING?

The rhythm of typical TESTING's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 22 days 8 hours ago, its current world was made.

Joining the server

How do I join typical TESTING?

Press F1 in Rust, bring up the console and enter client.connect 15.204.83.240:21000. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players The cap is 40 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167398
Build It runs game build 167398.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.