Rust Player Stats
Live UTC 102,314 playing

Online 15.235.132.88:27167 checked 10m ago

PVP原倍伺服器

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,327top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps173
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:01 UTC24d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is PVP原倍伺服器 online, and how reliable is it?

Right now PVP原倍伺服器 is online. The reported uptime puts the last restart at roughly 1 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 5 October 2026.

Does PVP原倍伺服器 run smoothly?

The last 48 hours average out at 173 server fps; it never dropped below 40. Buildings, deployables and everything else in the world pushed the entity count to 99,181. 3,963 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is PVP原倍伺服器 on?

On Linux, PVP原倍伺服器 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is PVP原倍伺服器 located?

The name of PVP原倍伺服器 points to Asia, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 15.235.132.88:27167.

Server tags

What do the server tags on PVP原倍伺服器 mean?

The game's server browser reads these tags from PVP原倍伺服器: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include PVP原倍伺服器?

You will find PVP原倍伺服器 on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on PVP原倍伺服器?

Size 4,000, seed 50000: that is the procedural map PVP原倍伺服器 runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on PVP原倍伺服器?

Nothing in the name of PVP原倍伺服器 states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on PVP原倍伺服器 at the moment?

Out of 10 slots, 0 are taken on PVP原倍伺服器 at this moment. The seven-day average for this server is 0 players.

Where does PVP原倍伺服器 sit in the rankings?

Ranked #15,327 on seven-day player hours, PVP原倍伺服器 is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on PVP原倍伺服器?

The rhythm of PVP原倍伺服器's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 4 hours ago is when its current world was made.

What does wipe day look like on PVP原倍伺服器?

At their busiest, its recent wipes drew 2 players on average. 21 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join PVP原倍伺服器?

Console route: F1 in Rust, then client.connect 15.235.132.88:27167. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.