Rust Player Stats
Live UTC 39,840 playing

Online EA 15.235.160.24:60404 checked 9m ago

[SEA] Rust Manila 2x | Biweekly

2x biweekly wipes moddedoxide
Players now82
Slots150
Full55%
7-day average27peak 114
Rank#586top 3% · #24 in EA
Last wipe1d agobiweekly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 150 slots
Players now82
55% of the slots taken
7-day average27
players on an average hour this week
7-day peak114
the fullest it got this week
48-hour peak114
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps101
average over 48 hours; 60 or more is smooth
Standingtop 3%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 05:12 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 05:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 3% of all ranked servers, top 4% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 6d 13h The force wipe · high confidence

usual gap10.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak39players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 12d 23hThu 12 Nov, 05:12 UTC
  3. 26d 23hThu 26 Nov, 05:12 UTC
  4. 34d 13hThu 3 Dec, 19:00 UTCFW
  5. 40d 23hThu 10 Dec, 05:12 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 58, 41 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 05:12 UTC1d ago – – running 0
Thu 15 Oct, 22:06 UTC14d ago 58 halved by day 12 13.3 days 8
Thu 15 Oct, 04:53 UTC15d ago 57 – 0.7 days 0
Thu 1 Oct, 18:45 UTC FW28d ago 2 held half 13.4 days 0
Mon 21 Sep, 06:00 UTC38d ago 3 halved by day 1 10.5 days 0
Mon 14 Sep, 06:01 UTC45d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [SEA] Rust Manila 2x | Biweekly online, and how reliable is it?

Online now, [SEA] Rust Manila 2x | Biweekly is up. Going by the uptime it reports, the last restart came about 4 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [SEA] Rust Manila 2x | Biweekly run smoothly?

101 server fps on average over 48 hours, and never under 50. Buildings, deployables and everything else in the world pushed the entity count to 137,189. The memory ceiling was 4,605 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [SEA] Rust Manila 2x | Biweekly on?

Linux carries Rust network protocol 2635 and build 168909 at [SEA] Rust Manila 2x | Biweekly. To get in, your game needs the same protocol; Steam handles the update.

Where is [SEA] Rust Manila 2x | Biweekly located?

The EA tag on [SEA] Rust Manila 2x | Biweekly puts it in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 15.235.160.24:60404.

Server tags

What do the server tags on [SEA] Rust Manila 2x | Biweekly mean?

Tags published by [SEA] Rust Manila 2x | Biweekly and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp150 (Max players): The cap is 150 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EA (East Asia): The server browser files it under East Asia. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [SEA] Rust Manila 2x | Biweekly?

These Rust Player Stats lists take [SEA] Rust Manila 2x | Biweekly: 2x Rust servers and Modded Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 50; Average players: 25+ on average.

Map and rules

Which map is running on [SEA] Rust Manila 2x | Biweekly?

Size 3,800, seed 1337: that is the procedural map [SEA] Rust Manila 2x | Biweekly runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Kabisera ng Pilipinas.

What are the rules and settings on [SEA] Rust Manila 2x | Biweekly?

Gather rate for [SEA] Rust Manila 2x | Biweekly is 2x, straight from its name. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is off, so Valve's anti-cheat is not watching.

Live counts

What is the population on [SEA] Rust Manila 2x | Biweekly at the moment?

The board shows [SEA] Rust Manila 2x | Biweekly at 82 players, with 150 slots in total. The seven-day average sits at 27 players; the peak reached 114. Peak traffic in the last 48 hours landed at 15:00 UTC, averaging 111 players.

Where does [SEA] Rust Manila 2x | Biweekly sit in the rankings?

In Asia it is #24, and #586 on seven-day player hours, in the top 3% of all ranked servers: [SEA] Rust Manila 2x | Biweekly.

Wipe schedule

What is the wipe schedule on [SEA] Rust Manila 2x | Biweekly?

With so few of [SEA] Rust Manila 2x | Biweekly's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 24 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [SEA] Rust Manila 2x | Biweekly?

39 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 41 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. By day 2, it had fallen below half when it didn't hold.

Joining the server

How do I join [SEA] Rust Manila 2x | Biweekly?

Console route: F1 in Rust, then client.connect 15.235.160.24:60404. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/X4DyXjt5S.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp150
Max players The cap is 150 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.