Rust Player Stats
Live UTC 67,310 playing

Online 15.235.180.211:28015 checked 12m ago

[SEA] Facepunch 2

official monthly wipes vanilla
Players now16
Slots250
Full6%
7-day average12peak 28
Rank#870top 4%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 250 slots
Players now16
6% of the slots taken
7-day average12
players on an average hour this week
7-day peak28
the fullest it got this week
48-hour peak25
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps160
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 6h The force wipe · high confidence

wipe-day peak56players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 56 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [SEA] Facepunch 2 online, and how reliable is it?

Online now, [SEA] Facepunch 2 is up. Going by the uptime it reports, the last restart came about 23 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does [SEA] Facepunch 2 run smoothly?

The last 48 hours average out at 160 server fps; it never dropped below 114. Buildings, deployables and everything else in the world pushed the entity count to 149,354. Memory use reached 6,035 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [SEA] Facepunch 2 on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [SEA] Facepunch 2. To get in, your game needs the same protocol; Steam handles the update.

Where is [SEA] Facepunch 2 located?

Nothing in the tags places [SEA] Facepunch 2, but its name points to Asia. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 15.235.180.211:28015.

Lists and filters

What do the server tags on [SEA] Facepunch 2 mean?

Tags published by [SEA] Facepunch 2 and picked up by the in-game browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival as standard; mp250 (Max players): The cap is 250 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^t (Tutorial on): New to Rust? Facepunch's tutorial runs here; sc2 (Custom tag): The owner or a plugin added this non-standard tag. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs [SEA] Facepunch 2?

One operator most likely runs [SEA] Facepunch 2 and the 124 other servers we track that share its playrust.com hostname.

Which Rust Player Stats lists and filters include [SEA] Facepunch 2?

The Rust Player Stats lists that include [SEA] Facepunch 2 are: Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. Under the server list's filters it appears in: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Map and rules

Which map is running on [SEA] Facepunch 2?

[SEA] Facepunch 2 runs a game-generated procedural map: size 4,500, seed 1720588492. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [SEA] Facepunch 2?

Nothing in the name of [SEA] Facepunch 2 states a gather rate. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. It appears under Official inside the game. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Population

How full is [SEA] Facepunch 2 right now?

Out of 250 slots, 16 are taken on [SEA] Facepunch 2 at this moment. Seven days back gives an average of 12 players and a peak of 28. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 24 players on average.

Where does [SEA] Facepunch 2 sit in the rankings?

Ranked #870 on seven-day player hours, [SEA] Facepunch 2 is in the top 4% of all ranked servers.

Wipe schedule

What is the wipe schedule on [SEA] Facepunch 2?

The force wipe is the only wipe for [SEA] Facepunch 2, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 18 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on [SEA] Facepunch 2?

At their busiest, its recent wipes drew 56 players on average. The crowd reached its peak 25 hours after the latest wipe.

Joining the server

How do I join [SEA] Facepunch 2?

Console route: F1 in Rust, then client.connect 15.235.180.211:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival as standard.
mp250
Max players The cap is 250 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^t
Tutorial on New to Rust? Facepunch's tutorial runs here.

Other

sc2
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.