Rust Player Stats
Live UTC 102,609 playing

Online 15.235.180.212:28015 checked 12m ago

[SEA] Facepunch 1

official monthly wipes vanilla
Players now7
Slots300
Full2%
7-day average13peak 36
Rank#806top 4%
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 300 slots
Players now7
2% of the slots taken
7-day average13
players on an average hour this week
7-day peak36
the fullest it got this week
48-hour peak24
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps147
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 23h The force wipe · high confidence

wipe-day peak69players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 69 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [SEA] Facepunch 1 online, and how reliable is it?

Online now, [SEA] Facepunch 1 is up. The reported uptime puts the last restart at roughly 6 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [SEA] Facepunch 1 run smoothly?

Averaging 147 server fps across the last 48 hours, it held a floor of 103. Up to 143,761 entities sat in the world, buildings and deployables included. Memory use reached 5,823 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [SEA] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [SEA] Facepunch 1. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [SEA] Facepunch 1 located?

The name of [SEA] Facepunch 1 points to Asia, though it publishes no region tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 15.235.180.212:28015.

Server tags

What do the server tags on [SEA] Facepunch 1 mean?

Tags published by [SEA] Facepunch 1 and picked up by the in-game browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The standard Rust survival rules apply here; mp300 (Max players): It holds 300 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^t (Tutorial on): The tutorial from Facepunch is open to new players; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [SEA] Facepunch 1?

A single operator most likely stands behind [SEA] Facepunch 1 and the 124 other servers we track with the same playrust.com hostname.

Which Rust Player Stats lists and filters include [SEA] Facepunch 1?

You will find [SEA] Facepunch 1 on the following Rust Player Stats lists: Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Rules and settings

Which map is running on [SEA] Facepunch 1?

Size 4,500, seed 183258278: that is the procedural map [SEA] Facepunch 1 runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [SEA] Facepunch 1?

No gather rate appears in the name of [SEA] Facepunch 1. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. You will find it in the Official tab in game. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Population

How full is [SEA] Facepunch 1 right now?

The board shows [SEA] Facepunch 1 at 7 players, with 300 slots in total. The seven-day average sits at 13 players; the peak reached 36. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 22 players.

Where does [SEA] Facepunch 1 sit in the rankings?

Player hours over seven days place [SEA] Facepunch 1 at #806, among the top 4% of ranked servers.

Wipe days

What is the wipe schedule on [SEA] Facepunch 1?

The force wipe is the only wipe for [SEA] Facepunch 1, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 28 days 2 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on [SEA] Facepunch 1?

69 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 20 hours after the latest wipe.

How to join

How do I join [SEA] Facepunch 1?

In the Rust console (F1) type client.connect 15.235.180.212:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp300
Max players It holds 300 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.