Rust Player Stats
Live UTC 44,561 playing

Offline 150.228.63.234:28015 checked 27d ago

MyLocalTest

Players now0
Slots1
Full0%
7-day average0peak –
Rank#16,557top 70%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:41 UTC27d ago 0 – running 1
Wed 30 Sep, 09:00 UTC28d ago 1 – 1.1 days 1
Tue 29 Sep, 18:20 UTC29d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is MyLocalTest online, and how reliable is it?

MyLocalTest sits offline; 27 days 13 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 29 September 2026.

Which Rust version is MyLocalTest on?

On Windows, MyLocalTest runs Rust network protocol 2634 and build 166235. To get in, your game needs the same protocol; Steam handles the update.

Where is MyLocalTest located?

Nothing on MyLocalTest states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 150.228.63.234:28015.

Server tags

What do the server tags on MyLocalTest mean?

The game's server browser reads these tags from MyLocalTest: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): The cap is 1 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166235 (Build): Build number: 166235; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include MyLocalTest?

These Rust Player Stats lists take MyLocalTest: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on MyLocalTest?

A procedural map, generated by the game, is what MyLocalTest runs.

What are the rules and settings on MyLocalTest?

The name of MyLocalTest does not say what the gather rate is. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on MyLocalTest at the moment?

The board shows MyLocalTest offline, last seen 27 days 13 hours ago.

Where does MyLocalTest sit in the rankings?

Player hours over seven days place MyLocalTest at #16,557, among the top 70% of ranked servers.

Wipe schedule

What is the wipe schedule on MyLocalTest?

There is no next wipe to predict for MyLocalTest, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 13 hours ago, its current world was made.

What does wipe day look like on MyLocalTest?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join MyLocalTest?

In the Rust console (F1) type client.connect 150.228.63.234:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players The cap is 1 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166235
Build Build number: 166235.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.