Offline 151.59.150.11:28015 checked 9h ago
Rust PvE - Test
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Rust PvE - Test online, and how reliable is it?
Rust PvE - Test sits offline; 9 hours ago is when it was last seen. Going by the uptime it reports, the last restart came about 9 hours ago. On 27 October 2026, Rust Player Stats saw it for the first time.
Does Rust PvE - Test run smoothly?
The last 48 hours average out at 202 server fps; it never dropped below 115. Up to 66,738 entities sat in the world, buildings and deployables included. The memory ceiling was 1,960 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Rust PvE - Test on?
Windows carries Rust network protocol 2635 and build 168909 at Rust PvE - Test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Rust PvE - Test located?
No region is published by Rust PvE - Test. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 151.59.150.11:28015 is the address.
Server tags
What do the server tags on Rust PvE - Test mean?
Tags published by Rust PvE - Test and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slot count: 5; ts5 (Group limit): No more than 5 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Rust PvE - Test?
The Rust Player Stats lists that include Rust PvE - Test are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is running on Rust PvE - Test?
Rust PvE - Test runs a game-generated procedural map: size 3,500, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Rust PvE - Test?
Nothing in the name of Rust PvE - Test states a gather rate. A group holds 5 players at most. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.
Live counts
What is the population on Rust PvE - Test at the moment?
The board shows Rust PvE - Test offline, last seen 9 hours ago. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 18:00 UTC: 1 players on average.
Where does Rust PvE - Test sit in the rankings?
Player hours over seven days place Rust PvE - Test at #9,076, among the top 41% of ranked servers.
Wipe days
What is the wipe schedule on Rust PvE - Test?
To tell its rhythm, more of Rust PvE - Test's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 3 days 10 hours ago, its current world was made.
How to join
How do I join Rust PvE - Test?
In the Rust console (F1) type client.connect 151.59.150.11:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z
Game
gmrust
mp5
ts5
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.