Rust Player Stats
Live UTC 64,938 playing

Offline 153.170.109.3:28020 checked 8h ago

Test

Players now0
Slots?
Full–
7-day average1peak 1
Rank#9,618top 43%
Last wipe31d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list3 of 48 hours
hours it answered in the last two days
Standingtop 43%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:41 UTC14d ago – – running 1
Tue 13 Oct, 08:29 UTC15d ago 0 – 1.1 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 1 halved by day 5 11.6 days 1
Wed 30 Sep, 14:34 UTC28d ago 1 – 1.1 days 1
Sun 27 Sep, 07:41 UTC31d ago 1 held half 3.3 days 1
Thu 24 Sep, 12:12 UTC34d ago 1 – 2.8 days 1
Wed 23 Sep, 03:50 UTC35d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Test online, and how reliable is it?

Test sits offline; 8 hours ago is when it was last seen. 2% of the time over the last 7 full days, which is 3 of 168 hours up. The first record Rust Player Stats has of it is 18 September 2026.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2635 and build 169498. To get in, your game needs the same protocol; Steam handles the update.

Where is Test located?

No region is published by Test. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 153.170.109.3:28020 is the address.

Server tags

What do the server tags on Test mean?

gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs169498 (Build): Build number: 169498; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags Test publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Test?

The Rust Player Stats lists that include Test are: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What are the rules and settings on Test?

The name of Test does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Community is its server browser category. Anti-cheat is on: VAC.

Live counts

What is the population on Test at the moment?

The board shows Test offline, last seen 8 hours ago. Averaged across seven days: 1 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 12:00 UTC: 1 players on average.

Where does Test sit in the rankings?

The last seven days put Test at #9,618 on player hours: top 43% of all ranked servers.

Wipe timing

What is the wipe schedule on Test?

There is no next wipe to predict for Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 31 days 14 hours ago.

What does wipe day look like on Test?

At their busiest, its recent wipes drew 1 players on average. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 5 when it didn't hold.

Joining the server

How do I join Test?

In the Rust console (F1) type client.connect 153.170.109.3:28020. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169498,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Slot count: 0.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs169498
Build Build number: 169498.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.