Rust Player Stats
Live UTC 102,135 playing

Offline NA 153.66.141.222:28015 checked 10d ago

testing

duo weekly wipes moddedcarbon
Players now0
Slots20
Full0%
7-day average0peak –
Rank#15,256top 69% · #1560 in NA
Last wipe19d agoweekly schedule
Next wipe1d 22hSat 31 Oct, 15:49 UTC
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 84% in NA, and #378 of the duo servers (top 89%). Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeSaturday 31 October, 15:49 UTCin 1d 22h Weekly: 7 days after its last wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is testing online, and how reliable is it?

Down at the moment, testing was last seen 10 days 20 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 18 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is testing on?

Windows carries Rust network protocol 2634 and build 166652 at testing. To get in, your game needs the same protocol; Steam handles the update.

Where is testing located?

testing gives North America as its location, with the NA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 153.66.141.222:28015.

Lists and filters

What do the server tags on testing mean?

The game's server browser reads these tags from testing: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The cap is 20 slots; ts2 (Group limit): The team limit is 2; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^w (Weekly): Wipes come every week; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it sits under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include testing?

These Rust Player Stats lists take testing: Duo Rust servers, Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

Server rules

What are the rules and settings on testing?

No gather rate appears in the name of testing. duo: groups top out at 2 players. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on testing at the moment?

The board shows testing offline, last seen 10 days 20 hours ago.

Where does testing sit in the rankings?

testing sits at #15,256 for player hours in the past seven days — #1,560 in North America and inside the top 69% of every ranked server. Among servers in the duo group, it ranks #378.

Wipe timing

What is the wipe schedule on testing?

An estimate from weekly: 7 days after its last wipe gives testing's next wipe. Saturday 31 October at 15:49 UTC is when its next wipe is due. 19 days 1 hours ago, its current world was made. A weekly wipe schedule is published in its tags.

Joining the server

How do I join testing?

Console route: F1 in Rust, then client.connect 153.66.141.222:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players The cap is 20 slots.
ts2
Group limit The team limit is 2.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly Wipes come every week.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.