Offline NA 153.66.141.225:28015 checked 15d ago
testing
By the numbersMatch stats
against its 20 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeSaturday 31 October, 15:49 UTCin 2d 4h Its weekly schedule tag · low confidence
Coming wipes
- 2d 4hSat 31 Oct, 15:49 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 9d 4hSat 7 Nov, 15:49 UTC
- 16d 4hSat 14 Nov, 15:49 UTC
- 23d 4hSat 21 Nov, 15:49 UTC
- 30d 4hSat 28 Nov, 15:49 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 37d 4hSat 5 Dec, 15:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is testing online, and how reliable is it?
testing sits offline; 15 days 9 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 9 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is testing on?
Rust network protocol 2634 and build 166652 on Windows: that is the setup at testing. To get in, your game needs the same protocol; Steam handles the update.
Where is testing located?
The NA tag on testing puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 153.66.141.225:28015 is the address.
Tags
What do the server tags on testing mean?
Tags published by testing and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Slot count: 20; ts2 (Group limit): The team limit is 2; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes come every week; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include testing?
These Rust Player Stats lists take testing: Duo Rust servers, Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Server rules
What are the rules and settings on testing?
No gather rate appears in the name of testing. duo: groups top out at 2 players. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is testing right now?
Last seen 15 days 9 hours ago, testing is offline right now.
Where does testing sit in the rankings?
In North America it is #1,545, and #15,215 on seven-day player hours, in the top 71% of all ranked servers: testing. It is #376 among duo servers.
Wipe schedule
What is the wipe schedule on testing?
The prediction follows its tag, because too few of testing's wipes are on record to confirm its schedule. Due on Saturday 31 October at 15:49 UTC is its next wipe. 18 days 19 hours ago is when its current world was made. A weekly wipe schedule is published in its tags.
What does wipe day look like on testing?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe.
Connect
How do I join testing?
In the Rust console (F1) type client.connect 153.66.141.225:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2
Game
gmvanilla
mp20
ts2
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.