Rust Player Stats
Live UTC 46,298 playing

Online 153.68.126.170:28015 checked 12m ago

RustDockerServer

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps159
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:17 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustDockerServer online, and how reliable is it?

The lights are on at RustDockerServer: online as you read this. About 3 days 15 hours ago is when it restarted, judging by its reported uptime. 144 of 168 hours were up over the last 7 full days, 86% of the time. Rust Player Stats logged it for the first time on 20 September 2026.

Does RustDockerServer run smoothly?

The last 48 hours average out at 159 server fps; it never dropped below 141. Up to 121,005 entities sat in the world, buildings and deployables included. The memory ceiling was 3,883 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RustDockerServer on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustDockerServer. Steam updates your game for you, but the protocol has to match to join.

Where is RustDockerServer located?

Nothing on RustDockerServer states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 153.68.126.170:28015.

Server tags

What do the server tags on RustDockerServer mean?

Tags published by RustDockerServer and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustDockerServer?

The Rust Player Stats lists that include RustDockerServer are: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on RustDockerServer?

RustDockerServer runs a game-generated procedural map: size 4,500, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on RustDockerServer?

Nothing in the name of RustDockerServer states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Live counts

What is the population on RustDockerServer at the moment?

0 of 10 slots are filled on RustDockerServer right now. The seven-day average for this server is 0 players.

Where does RustDockerServer sit in the rankings?

The last seven days put RustDockerServer at #15,349 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustDockerServer?

To tell its rhythm, more of RustDockerServer's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 24 days 17 hours ago is when its current world was made.

What does wipe day look like on RustDockerServer?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join RustDockerServer?

In the Rust console (F1) type client.connect 153.68.126.170:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.