Rust Player Stats
Live UTC 39,491 playing

Offline 156.236.84.141:28045 checked 26d ago

Deep Sea Sask

monthly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#16,408top 69%
Last wipe35d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 8d 11h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Deep Sea Sask online, and how reliable is it?

Deep Sea Sask sits offline; 26 days 16 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 22 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Deep Sea Sask on?

Rust network protocol 2633 and build 165217 on Linux: that is the setup at Deep Sea Sask. Steam updates your game for you, but the protocol has to match to join.

Where is Deep Sea Sask located?

Nothing on Deep Sea Sask states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 156.236.84.141:28045.

Tags

What do the server tags on Deep Sea Sask mean?

The game's server browser reads these tags from Deep Sea Sask: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Deep Sea Sask?

These Rust Player Stats lists take Deep Sea Sask: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on Deep Sea Sask?

Size 3,400, seed 1410202462: that is the procedural map Deep Sea Sask runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Deep Sea Sask?

Nothing in the name of Deep Sea Sask states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is Deep Sea Sask right now?

Last seen 26 days 16 hours ago, Deep Sea Sask is offline right now.

Where does Deep Sea Sask sit in the rankings?

Ranked #16,408 on seven-day player hours, Deep Sea Sask is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Deep Sea Sask?

An estimate from the force wipe gives Deep Sea Sask's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 35 days 10 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

How to join

How do I join Deep Sea Sask?

In the Rust console (F1) type client.connect 156.236.84.141:28045. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.