Rust Player Stats
Live UTC 97,865 playing

Offline 157.85.85.130:26023 checked 1d ago

Da Hood

quad moddedoxidesoftcore
Players now0
Slots20
Full0%
7-day average0peak 3
Rank#7,043top 32%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list12 of 48 hours
hours it answered in the last two days
Server fps74
average over 48 hours; 60 or more is smooth
Standingtop 32%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123417:0019:0021:0000:0002:0004:00

Hourly average and peak, UTC.

FitnessServer performance

025507510017:0019:0021:0000:0002:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, and #397 of the quad servers (top 48%). Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC26d ago 4 – running 0
Sun 27 Sep, 16:55 UTC31d ago 1 halved by day 3 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Da Hood online, and how reliable is it?

Offline right now, with a last sighting 35 hours ago: Da Hood. The reported uptime puts the last restart at roughly 37 hours ago. 89% of the time over the last 7 full days, which is 149 of 168 hours up. On 27 September 2026, Rust Player Stats saw it for the first time.

Does Da Hood run smoothly?

74 server fps on average over 48 hours, and never under 29. Up to 119,829 entities sat in the world, buildings and deployables included. The memory ceiling was 5,359 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Da Hood on?

Linux carries Rust network protocol 2635 and build 168909 at Da Hood. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Da Hood located?

Nothing on Da Hood states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 157.85.85.130:26023.

Server tags

What do the server tags on Da Hood mean?

Tags published by Da Hood and picked up by the in-game browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp20 (Max players): Slot count: 20; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Da Hood?

The Rust Player Stats lists that include Da Hood are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server rules

Which map is running on Da Hood?

Size 4,500, seed 1768763: that is the procedural map Da Hood runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Da Hood?

Nothing in the name of Da Hood states a gather rate. quad: groups top out at 4 players. softcore, On Facepunch's easier mode, part of your loot stays with you. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Da Hood at the moment?

Last seen 35 hours ago, Da Hood is offline right now. The seven-day average sits at 0 players; the peak reached 3.

Where does Da Hood sit in the rankings?

Player hours over seven days place Da Hood at #7,043, among the top 32% of ranked servers. Among servers in the quad group, it ranks #397.

Wipe days

What is the wipe schedule on Da Hood?

The record holds too few of Da Hood's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 26 days 21 hours ago, its current world was made.

What does wipe day look like on Da Hood?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 25 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

Joining the server

How do I join Da Hood?

Console route: F1 in Rust, then client.connect 157.85.85.130:26023. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp20
Max players Slot count: 20.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.