Rust Player Stats
Live UTC 45,182 playing

Online 157.85.85.155:28015 checked 8m ago

A Shockbyte Rust Server

Players now0
Slots10
Full0%
7-day average0peak 2
Rank#10,090top 45%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps191
average over 48 hours; 60 or more is smooth
Standingtop 45%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct24 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctMon 5 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:46 UTC3d ago 2 – running 0
Mon 5 Oct, 15:32 UTC22d ago 1 halved by day 4 18.9 days 0
Sat 3 Oct, 13:37 UTC24d ago 1 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is A Shockbyte Rust Server online, and how reliable is it?

Online now, A Shockbyte Rust Server is up. The reported uptime puts the last restart at roughly 3 days 10 hours ago. 84 of 168 hours were up over the last 7 full days, 50% of the time. The first record Rust Player Stats has of it is 3 October 2026.

Does A Shockbyte Rust Server run smoothly?

191 server fps on average over 48 hours, and never under 143. Up to 32,298 entities sat in the world, buildings and deployables included. 4,094 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is A Shockbyte Rust Server on?

Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte Rust Server. Steam updates your game for you, but the protocol has to match to join.

Where is A Shockbyte Rust Server located?

Nothing on A Shockbyte Rust Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 157.85.85.155:28015.

Tags

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

These Rust Player Stats lists take A Shockbyte Rust Server: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 2,500, seed 754335138. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on A Shockbyte Rust Server at the moment?

Out of 10 slots, 0 are taken on A Shockbyte Rust Server at this moment. The seven-day average sits at 0 players; the peak reached 2.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #10,090 on seven-day player hours, A Shockbyte Rust Server is in the top 45% of all ranked servers.

Wipe schedule

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be predicted for A Shockbyte Rust Server, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 12 hours ago.

What does wipe day look like on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 1 players. 5 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2.5, it had fallen below half when it didn't hold.

How to join

How do I join A Shockbyte Rust Server?

Console route: F1 in Rust, then client.connect 157.85.85.155:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.