Rust Player Stats
Live UTC 36,787 playing

Online 157.85.86.90:28015 checked 14m ago

The Dead Zone

vanilla
Players now0
Slots125
Full0%
7-day average0peak 2
Rank#6,793top 31%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 125 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps105
average over 48 hours; 60 or more is smooth
Standingtop 31%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:20 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is The Dead Zone online, and how reliable is it?

The lights are on at The Dead Zone: online as you read this. About 8 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 161 of 168 hours up, 96% uptime. The first record Rust Player Stats has of it is 3 October 2026.

Does The Dead Zone run smoothly?

Averaging 105 server fps across the last 48 hours, it held a floor of 79. Up to 163,468 entities sat in the world, buildings and deployables included. The memory ceiling was 6,326 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is The Dead Zone on?

Linux carries Rust network protocol 2635 and build 168909 at The Dead Zone. To get in, your game needs the same protocol; Steam handles the update.

Where is The Dead Zone located?

There is no region published on The Dead Zone. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 157.85.86.90:28015.

Lists and filters

What do the server tags on The Dead Zone mean?

Tags published by The Dead Zone and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include The Dead Zone?

These Rust Player Stats lists take The Dead Zone: Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Rules and settings

Which map is running on The Dead Zone?

The Dead Zone runs a game-generated procedural map: size 5,400, seed 567367. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on The Dead Zone?

Nothing in the name of The Dead Zone states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. You will find it listed as Community. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Population

What is the population on The Dead Zone at the moment?

Out of 125 slots, 0 are taken on The Dead Zone at this moment. Averaged across seven days: 0 players. The high point: 2. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.

Where does The Dead Zone sit in the rankings?

The last seven days put The Dead Zone at #6,793 on player hours: top 31% of all ranked servers.

Wipe schedule

What is the wipe schedule on The Dead Zone?

To tell its rhythm, more of The Dead Zone's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 15 hours ago, its current world was made.

What does wipe day look like on The Dead Zone?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 29 hours after the latest wipe.

How to join

How do I join The Dead Zone?

Press F1 in Rust, bring up the console and enter client.connect 157.85.86.90:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp125
Max players Slot count: 125.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.