Online 157.85.86.90:28015 checked 14m ago
The Dead Zone
By the numbersMatch stats
against its 125 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:20 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is The Dead Zone online, and how reliable is it?
The lights are on at The Dead Zone: online as you read this. About 8 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 161 of 168 hours up, 96% uptime. The first record Rust Player Stats has of it is 3 October 2026.
Does The Dead Zone run smoothly?
Averaging 105 server fps across the last 48 hours, it held a floor of 79. Up to 163,468 entities sat in the world, buildings and deployables included. The memory ceiling was 6,326 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is The Dead Zone on?
Linux carries Rust network protocol 2635 and build 168909 at The Dead Zone. To get in, your game needs the same protocol; Steam handles the update.
Where is The Dead Zone located?
There is no region published on The Dead Zone. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 157.85.86.90:28015.
Lists and filters
What do the server tags on The Dead Zone mean?
Tags published by The Dead Zone and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include The Dead Zone?
These Rust Player Stats lists take The Dead Zone: Community servers, ranked live and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Rules and settings
Which map is running on The Dead Zone?
The Dead Zone runs a game-generated procedural map: size 5,400, seed 567367. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on The Dead Zone?
Nothing in the name of The Dead Zone states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. You will find it listed as Community. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.
Population
What is the population on The Dead Zone at the moment?
Out of 125 slots, 0 are taken on The Dead Zone at this moment. Averaged across seven days: 0 players. The high point: 2. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.
Where does The Dead Zone sit in the rankings?
The last seven days put The Dead Zone at #6,793 on player hours: top 31% of all ranked servers.
Wipe schedule
What is the wipe schedule on The Dead Zone?
To tell its rhythm, more of The Dead Zone's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 15 hours ago, its current world was made.
What does wipe day look like on The Dead Zone?
At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 29 hours after the latest wipe.
How to join
How do I join The Dead Zone?
Press F1 in Rust, bring up the console and enter client.connect 157.85.86.90:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.