Rust Player Stats
Live UTC 55,398 playing

Offline 157.85.87.118:22131 checked 1d ago

Pavel_Smáža

vanilla
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list9 of 48 hours
hours it answered in the last two days
Server fps200
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123411:0013:0014:0016:0017:0019:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040011:0013:0014:0016:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:03 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Pavel_Smáža online, and how reliable is it?

Offline right now, with a last sighting 39 hours ago: Pavel_Smáža. Going by the uptime it reports, the last restart came about 15 hours ago. 83% of the time over the last 7 full days, which is 140 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Pavel_Smáža run smoothly?

The last 48 hours average out at 200 server fps; it never dropped below 176. Its entity count reached 46,537: buildings, deployables and the rest of the world. The memory ceiling was 2,703 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Pavel_Smáža on?

Linux carries Rust network protocol 2635 and build 168909 at Pavel_Smáža. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Pavel_Smáža located?

Nothing on Pavel_Smáža states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 157.85.87.118:22131.

Tags

What do the server tags on Pavel_Smáža mean?

The game's server browser reads these tags from Pavel_Smáža: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Pavel_Smáža?

The Rust Player Stats lists that include Pavel_Smáža are: Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Server rules

Which map is running on Pavel_Smáža?

Pavel_Smáža runs a game-generated procedural map: size 3,000, seed 1795452926. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Pavel_Smáža?

No gather rate appears in the name of Pavel_Smáža. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Population

How full is Pavel_Smáža right now?

Down at the moment, Pavel_Smáža was last seen 39 hours ago. Averaged out across the past week, the count is 0 players.

Where does Pavel_Smáža sit in the rankings?

Player hours over seven days place Pavel_Smáža at #15,338, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on Pavel_Smáža?

To tell its rhythm, more of Pavel_Smáža's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 7 hours ago is when its current world was made.

What does wipe day look like on Pavel_Smáža?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join Pavel_Smáža?

Console route: F1 in Rust, then client.connect 157.85.87.118:22131. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Slot count: 40.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.