Rust Player Stats
Live UTC 65,296 playing

Online 157.85.87.241:26318 checked 12m ago

Red sun in the sky

Players now0
Slots5
Full0%
7-day average0peak 2
Rank#12,486top 56%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps118
average over 48 hours; 60 or more is smooth
Standingtop 56%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctSat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:37 UTC FW26d ago 1 – running 0
Sat 19 Sep, 10:09 UTC39d ago 2 halved by day 3 12.4 days 0
Fri 18 Sep, 21:13 UTC39d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Red sun in the sky online, and how reliable is it?

The lights are on at Red sun in the sky: online as you read this. About 43 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does Red sun in the sky run smoothly?

118 server fps on average over 48 hours, and never under 34. Buildings, deployables and everything else in the world pushed the entity count to 64,992. The memory ceiling was 4,089 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Red sun in the sky on?

Linux carries Rust network protocol 2635 and build 168909 at Red sun in the sky. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Red sun in the sky located?

There is no region published on Red sun in the sky. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 157.85.87.241:26318.

Lists and filters

What do the server tags on Red sun in the sky mean?

Tags published by Red sun in the sky and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Red sun in the sky?

These Rust Player Stats lists take Red sun in the sky: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on Red sun in the sky?

Red sun in the sky runs a game-generated procedural map: size 3,500, seed 471471404. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Red sun in the sky?

The name of Red sun in the sky does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Red sun in the sky at the moment?

The board shows Red sun in the sky at 0 players, with 5 slots in total. Averaged across seven days: 0 players. The high point: 2. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 1 players.

Where does Red sun in the sky sit in the rankings?

Player hours over seven days place Red sun in the sky at #12,486, among the top 56% of ranked servers.

Wipe schedule

What is the wipe schedule on Red sun in the sky?

No next wipe can be predicted for Red sun in the sky, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 16 hours ago is when its current world was made.

What does wipe day look like on Red sun in the sky?

The average busiest point of its recent wipes was 2 players. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

Joining the server

How do I join Red sun in the sky?

Press F1 in Rust, bring up the console and enter client.connect 157.85.87.241:26318. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players The cap is 5 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.