Rust Player Stats
Live UTC 38,014 playing

Offline 157.85.91.107:23573 checked 19d ago

A Shockbyte Rust Server

moddedoxidepve
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,816top 72%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:46 UTC23d ago 2 – running 0
Mon 5 Oct, 14:42 UTC23d ago 2 – 0.4 days 0
Sat 3 Oct, 01:01 UTC26d ago 0 – 2.6 days 0
Thu 1 Oct, 23:40 UTC FW27d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

Offline right now, with a last sighting 19 days ago: A Shockbyte Rust Server. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 1 October 2026.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but the protocol has to match to join.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 157.85.91.107:23573.

Tags

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Rust survival as standard; mp40 (Max players): It holds 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

The Rust Player Stats lists that include A Shockbyte Rust Server are: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is size 2,500, generated by the game from seed 720. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on A Shockbyte Rust Server at the moment?

Down at the moment, A Shockbyte Rust Server was last seen 19 days ago.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #15,816 on seven-day player hours, A Shockbyte Rust Server is in the top 72% of all ranked servers.

Wipe timing

What is the wipe schedule on A Shockbyte Rust Server?

There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 23 days 2 hours ago.

What does wipe day look like on A Shockbyte Rust Server?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe.

How to join

How do I join A Shockbyte Rust Server?

In the Rust console (F1) type client.connect 157.85.91.107:23573. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp40
Max players It holds 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.