Online 157.85.91.153:22188 checked 9m ago
Marlin's Domain
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 02:02 UTC9d ago | 1 | – | running | 0 |
| Fri 16 Oct, 21:00 UTC12d ago | 1 | held half | 3.2 days | 0 |
| Fri 2 Oct, 22:24 UTC26d ago | 5 | halved by day 1 | 13.9 days | 0 |
| Sun 27 Sep, 22:38 UTC31d ago | 1 | halved by day 2 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Marlin's Domain online, and how reliable is it?
The lights are on at Marlin's Domain: online as you read this. The reported uptime puts the last restart at roughly 7 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does Marlin's Domain run smoothly?
236 server fps on average over 48 hours, and never under 222. Buildings, deployables and everything else in the world pushed the entity count to 19,589. The memory ceiling was 3,583 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Marlin's Domain on?
On Linux, Marlin's Domain runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Marlin's Domain located?
There is no region published on Marlin's Domain. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 157.85.91.153:22188.
Server tags
What do the server tags on Marlin's Domain mean?
Tags published by Marlin's Domain and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Marlin's Domain?
You will find Marlin's Domain on the following Rust Player Stats lists: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which map is running on Marlin's Domain?
Marlin's Domain runs a game-generated procedural map: size 2,000, seed 1734214. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Marlin's Domain?
Nothing in the name of Marlin's Domain states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is Marlin's Domain right now?
0 of 10 slots are filled on Marlin's Domain right now. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 1 players.
Where does Marlin's Domain sit in the rankings?
Ranked #12,805 on seven-day player hours, Marlin's Domain is in the top 58% of all ranked servers.
Wipe schedule
What is the wipe schedule on Marlin's Domain?
There is no next wipe to predict for Marlin's Domain, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 9 days 10 hours ago, its current world was made.
What does wipe day look like on Marlin's Domain?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 33% of its recent wipes. By day 1.5, it had fallen below half when it didn't hold.
Joining the server
How do I join Marlin's Domain?
Press F1 in Rust, bring up the console and enter client.connect 157.85.91.153:22188. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.