Rust Player Stats
Live UTC 51,299 playing

Online 157.85.91.54:24467 checked 12m ago

A Shockbyte Rust Server

Players now0
Slots1
Full0%
7-day average0peak 1
Rank#9,669top 43%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps140
average over 48 hours; 60 or more is smooth
Standingtop 43%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:38 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is online. About 2 hours ago is when it restarted, judging by its reported uptime. 48 of 168 hours were up over the last 7 full days, 29% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does A Shockbyte Rust Server run smoothly?

Averaging 140 server fps across the last 48 hours, it held a floor of 76. Its entity count reached 67,489: buildings, deployables and the rest of the world. The memory ceiling was 3,683 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is A Shockbyte Rust Server on?

Linux carries Rust network protocol 2635 and build 168909 at A Shockbyte Rust Server. To get in, your game needs the same protocol; Steam handles the update.

Where is A Shockbyte Rust Server located?

There is no region published on A Shockbyte Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 157.85.91.54:24467.

Lists and filters

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

The Rust Player Stats lists that include A Shockbyte Rust Server are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on A Shockbyte Rust Server?

Size 3,500, seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Community is its server browser category. Anti-cheat is on: VAC.

Live counts

What is the population on A Shockbyte Rust Server at the moment?

0 of 1 slots are filled on A Shockbyte Rust Server right now. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 1 players on average.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #9,669 on seven-day player hours, A Shockbyte Rust Server is in the top 43% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 24 days 8 hours ago.

What does wipe day look like on A Shockbyte Rust Server?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join A Shockbyte Rust Server?

Console route: F1 in Rust, then client.connect 157.85.91.54:24467. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Slot count: 1.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.