Rust Player Stats
Live UTC 95,790 playing

Online 157.85.92.68:28343 checked 12m ago

Tater Mountain

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,366top 70%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps181
average over 48 hours; 60 or more is smooth
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 28 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:10 UTC18d ago 0 – running 0
Mon 28 Sep, 09:43 UTC29d ago 0 – 11.1 days 0
Thu 17 Sep, 23:46 UTC39d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Tater Mountain online, and how reliable is it?

Right now Tater Mountain is online. Going by the uptime it reports, the last restart came about 3 days 5 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Tater Mountain run smoothly?

The last 48 hours average out at 181 server fps; it never dropped below 130. Its entity count reached 47,762: buildings, deployables and the rest of the world. Memory use reached 3,781 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Tater Mountain on?

Linux carries Rust network protocol 2635 and build 168909 at Tater Mountain. To get in, your game needs the same protocol; Steam handles the update.

Where is Tater Mountain located?

No region is published by Tater Mountain. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 157.85.92.68:28343.

Tags

What do the server tags on Tater Mountain mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set are the tags Tater Mountain publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Tater Mountain?

These Rust Player Stats lists take Tater Mountain: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on Tater Mountain?

Tater Mountain runs a game-generated procedural map: size 3,000, seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Tater Mountain?

Nothing in the name of Tater Mountain states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Player counts

How full is Tater Mountain right now?

The board shows Tater Mountain at 0 players, with 10 slots in total. The seven-day average for this server is 0 players.

Where does Tater Mountain sit in the rankings?

The last seven days put Tater Mountain at #15,366 on player hours: top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Tater Mountain?

No next wipe can be predicted for Tater Mountain, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 6 hours ago is when its current world was made.

What does wipe day look like on Tater Mountain?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Tater Mountain?

Press F1 in Rust, bring up the console and enter client.connect 157.85.92.68:28343. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.